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Sign upOther Game Engines in Rust
Here is a rough list of existing and past 3D/game engines in Rust:
| Status | Project Name | Author(s) | Description | Users |
|---|---|---|---|---|
| Stable | Kiss3D | Sébastien Crozet | Simple to use extensible game engine with integrated physics and OpenGL rendering | Grow, ParView, Space colonization |
| Stable | Piston | Sven Nilsen, et al. | Vast collection of building blocks for making engines | Hematite, many others |
| Active | GGEZ | Rafael Epplée | Make good games easily: draw some text, play sounds, get a window up and display graphics | |
| Active | Amethyst | Eyal Kalderon, et al. | Data-oriented game engine with GFX renderer and Specs Parallel ECS | |
| Active | Three-rs | Dzmitry Malyshau | ThreeJS-inspired 3D engine for quick prototyping | |
| Early Stages | Gunship-rs | David LeGare | "The game engine for people who don't like making games" | |
| Early Stages | Unrust | Edwin Cheng | "A pure rust based (webgl 2.0 / native) game engine" | |
| Abandoned | Anima | Dragoș Tiselice, et al. | Quirky performance oriented game engine | |
| Abandoned | Tungsten | Layl Conway | Engine built around game-specific models, supports Glium rendering | |
| Abandoned | Turbine | Piston Developers | A 3D game engine with built-in editor, part of the Piston project | |
| Abandoned | Nitro | Jacob Kiesel | Aims to be a complete game development solution | |
| Abandoned | Claymore | Dzmitry Malyshau | 3D engine based on high-level GFX libraries | Claymore (game) |
| Abandoned | Snowmew | Colin Sherratt | Beautiful 3D engine with GFX rendering | Petri |
| Abandoned | Whiske-rs | Colin Sherratt | Engine with parallel ECS, rendered with GFX |
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