Remastered version of my very first game. Written in C++. UI is planned to be represented by CLI and Telegram bot. Development is not focused on the result but on the learning process so there are few external libraries and progress is slow.
In order to successfully build the project you need to download Boost of version 1.80.0 to libraries/boost_1_80_0
.
mkdir build
cd build
cmake ..
cmake --build .
Use BUILD_MODE to specify either Release or Debug build mode:
cmake .. -DBUILD_MODE=Debug
Release build mode is used by default.
./build [debug]
debug
is optional argument, release build mode is used by default.
The game can be launched from the build directory with
chmod +x ./FantasyWar
./FantasyWar