A word searching game for Haiku inspired by Boggle(tm).
ShakeIt should compile and run under any version of Haiku that is not too ancient. A C++11 capable compiler is required, so remember to do a setarch x86 on 32bit Haiku.
The development packages of the following software are required to compile ShakeIt:
- boost
- sqlite3
Compiling is done using the makefile engine supplied with Haiku. A simple make compiles the code, and make bindcatalogs adds the translations. For now, English and German are available.
If you are using ShakeIt for the first time, you have to run install_data.sh from the scripts directory. It copies the required config and data files to /boot/non-packaged/data/ShakeIt.
After that, you can run ShakeIt from the generated objects.xxxxx directory.