The problem in question is the creation of a strategy game based on the conquest of territories. Players must conquer adjacent territories, represented as vertices in a graph, where the edges represent the connections between the territories. The objective is to determine the areas conquered by each player and calculate the corresponding score.
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The problem in question is the creation of a strategy game based on the conquest of territories. Players must conquer adjacent territories, represented as vertices in a graph, where the edges represent the connections between the territories. The objective is to determine the areas conquered by each player and calculate the corresponding score.
andrescabezas26/TerritoryConquestGame-CYED1
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The problem in question is the creation of a strategy game based on the conquest of territories. Players must conquer adjacent territories, represented as vertices in a graph, where the edges represent the connections between the territories. The objective is to determine the areas conquered by each player and calculate the corresponding score.
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