Tic-Tac-Toe made in LibGdx
My first almost game (in the current situation it is far from the game) is made in libgdx. It is very basic and I am hoping someone will contribute to this and improve it.
- To make it more colorful and improve some graphics
- To improve AI
- To improve target detection, sometimes when we click on center target/center box of the grid, it places the O/X in other adjoining cells.
- To make it more fun
- To improve text rendering
Big thanks to Udacity https://in.udacity.com/course/2d-game-development-with-libgdx--ud405/?