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mouse-controller

Node.js C++ Addon for emulating mouse behavior

Build Status Coverage Status npm version

Table of Contents

Supported Plattforms

Currently supported plattforms are:

  • MacOS

Installation

$ npm install --save mouse-controller

Precompiled binaries for popular 64-bit platforms are provided. When installing mouse-controller, node-pre-gyp will check if a compatible binary exists and fallback to a compile step if it doesn't. In that case you'll need a valid node-gyp installation.

If you don't want to use the prebuilt binary for the platform you are installing on, specify the --build-from-source flag when you install. One of:

npm install --build-from-source
npm install mouse-controller --build-from-source

Usage

Syntax

new MouseController()

Example

const MouseController = require('mouse-controller');
const mc = new MouseController();

console.log(mc.getPosition());
//=> { x: 143.9375, y: 129.0625 }

// Move the mouse to the coordinates (500, 500).
mc.move(500, 500);

// Right click at the current mouse position.
mc.click(mc.BUTTON.RIGHT, mc.getPosition());

Constants

BUTTON

Constant for specifying the mouse button type.

Constant Value Button
LEFT 0 Left mouse button
RIGHT 1 Right mouse button

Methods

move(x, y)

  • x:

    • Type: Number
    • x-coordinate for the new mouse position.
  • y:

    • Type: Number
    • y-coordinate for the new mouse position.

Moves the mouse to the point (x, y).

click(BUTTON, point)

  • BUTTON:

    • Type: BUTTON
    • Which mouse button to click. The BUTTON type is defined as multiple constants.
  • point:

    • Type: Object
    • Which mouse button to click.

Clicks with the BUTTON at the point provided. To click in the corrent position of the mouse, use the method getPosition().

doubleClick(BUTTON, point)

  • BUTTON:

    • Type: BUTTON
    • Which mouse button to click. The BUTTON type is defined as multiple constants on the BUTTON object.
  • point:

    • Type: Object
    • Which mouse button to click.

Double clicks with the BUTTON at the point provided. To click in the corrent position of the mouse, use the method getPosition().

getPosition()

  • (return value):
    • Type: Object
    • Returns the current mouse position.

Gets the current mouse position on the form { x: 143.9375, y: 129.0625 }.

startDrag(point)

  • point:
    • Type: Object
    • Object with x and y coordinates of the vanted mouse position to start the mouse drag from.

Start to drag by pressing down on the left mouse button at the point (x, y). To do consecutive movement while dragging, use the drag(point) method.

drag(point)

  • point:
    • Type: Object
    • Object with x and y coordinates of the vanted mouse position to end the mouse drag on.

To move the mouse that is activly dragging, the point (x, y).

endDrag(point)

  • point:
    • Type: Object
    • Object with x and y coordinates of the vanted mouse position to end the mouse drag on.

End a mouse drag by releasing the left mouse button at the point (x, y).

License

mouse-controller is licensed under the MIT License.
Copyright © André Storhaug