๐ 15+ years of experience building software for the Entertainment, Gaming, and E-commerce industries.
I enjoy creating fast, scalable games, reusable frameworks, developer tools, and systems that make development easier.
- ๐ฎ Build high-performance 2D and 3D browser games
- ๐งฉ Design reusable game frameworks, SDKs, and gameplay modules
- ๐ฑ Develop responsive UI systems for desktop and mobile
- โก Optimize rendering, memory usage, loading, and asset pipelines
- ๐๏ธ Create scalable architecture using ECS, state machines, and event-driven systems
- ๐จโ๐ป Lead development teams through code reviews, mentoring, and technical planning
- ๐ค Collaborate with artists, game designers, backend developers, and product teams
JavaScript TypeScript
PixiJS Three.js Cocos Creator WebGL WebGPU
ECS State Machines Event-Driven Architecture
Dependency Injection MVC MVP MVVM SOLID
Node.js Vite Webpack Jest Git CI/CD
GSAP Howler.js XState Spine
- ๐ง Game-engine and framework architecture
- โก Rendering and runtime performance
- ๐ ๏ธ Developer tools and visual editors
- ๐ Cross-platform game development
- ๐ฒ Procedural and data-driven gameplay systems
- ๐ค AI-assisted game-development workflows

