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Releases: andywiecko/ECS

v0.2.1

07 Dec 16:50
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Added

  • USS file for ECS custom editors (chore changes, does not effect on the features).

Fixed

  • Fix auto reference the World component in ConfigurationHolder<T> and Entity types.
  • Fix EnityEditor. Editor implementation has been simplified and bug related with displaying abstract classes is eliminated.
    Additionally editor supports the [DisallowMultipleComponent] attribute properly.
  • Fix component cache utils bug for inheritated types.

Full Changelog: v0.2.0...v0.2.1

v0.2.0

08 Sep 18:20
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Added

  • Added ConfigurationRegistry.GetOrCreate() method, which resolve issue of missing configurations on scene.

Fixed

  • Component EntityId may be invalid due to BaseComponent.Awake() may be called before Entity.Awake(). It has been fixed.
  • Editor glitches and issues related to EntityEditor and SystemsManagerEditor.

Changed

  • Update BurstCollections package version.
  • Style: removing redundant usings.