Releases: andywiecko/ECS
Releases · andywiecko/ECS
v0.2.1
Added
- USS file for ECS custom editors (chore changes, does not effect on the features).
Fixed
- Fix auto reference the
World
component inConfigurationHolder<T>
andEntity
types. - Fix
EnityEditor
. Editor implementation has been simplified and bug related with displaying abstract classes is eliminated.
Additionally editor supports the[DisallowMultipleComponent]
attribute properly. - Fix component cache utils bug for inheritated types.
Full Changelog: v0.2.0...v0.2.1
v0.2.0
Added
- Added ConfigurationRegistry.GetOrCreate() method, which resolve issue of missing configurations on scene.
Fixed
- Component EntityId may be invalid due to BaseComponent.Awake() may be called before Entity.Awake(). It has been fixed.
- Editor glitches and issues related to EntityEditor and SystemsManagerEditor.
Changed
- Update BurstCollections package version.
- Style: removing redundant usings.