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[g-webgl] 渲染bug #932
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确实我们目前使用了 MRT(同时渲染 main color 和 ecoded picking color 这俩目标),因此在 WebGL1 下依赖 WEBGL_draw_buffers 扩展。我会尽快改成两次 render pass。 |
不过我想问下,您使用的操作系统和 Chrome 版本是什么? |
了解,之前我没有做该扩展不支持的考虑。 但需要注意的是一旦禁止了 MRT,就不能使用 COLOR_ATTACHMENT0_WEBGL 了: this.bindFramebufferAttachment(
isWebGL2(gl) ? GL.DRAW_FRAMEBUFFER : GL.FRAMEBUFFER,
(isWebGL2(gl) ? GL.COLOR_ATTACHMENT0 : GL.COLOR_ATTACHMENT0_WEBGL) + i,
colorAttachment
); 当然最完美的方案应该是如果支持 MRT 沿用原有方案,不支持再退回。但这涉及到 Shader 运行时编译的修改。 |
xiaoiver
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Mar 31, 2022
xiaoiver
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Mar 31, 2022
* fix: calc empty Text's bounds #926 * fix: make this points to e.currentTarget in event handler #929 * fix: lint * fix: batch continuous buffer.setSubData #927 * feat: use semantic vertex attribute location * fix: lint all packages * fix: won't save world transformation when node removed #935 * Publish - @antv/g-canvas@1.0.17 - @antv/g-components@1.0.15 - @antv/g-devtool@0.3.2 - @antv/g-math@1.0.15 - @antv/g-mobile@1.0.2 - @antv/g-plugin-3d@1.0.19 - @antv/g-plugin-box2d@1.0.8 - @antv/g-plugin-canvas-picker@1.0.15 - @antv/g-plugin-canvas-renderer@1.0.15 - @antv/g-plugin-control@1.0.16 - @antv/g-plugin-css-select@1.0.15 - @antv/g-plugin-dom-interaction@1.0.15 - @antv/g-plugin-gpgpu@1.0.16 - @antv/g-plugin-html-renderer@1.0.16 - @antv/g-plugin-matterjs@1.0.5 - @antv/g-plugin-mobile-interaction@0.0.4 - @antv/g-plugin-physx@1.0.8 - @antv/g-plugin-svg-picker@1.0.15 - @antv/g-plugin-svg-renderer@1.0.15 - @antv/g-plugin-webgl-renderer@1.0.21 - @antv/g-plugin-yoga@1.0.5 - @antv/g-shader-components@1.0.13 - @antv/g-svg@1.0.15 - @antv/g-web-component@1.0.2 - @antv/g-webgl@1.0.21 - @antv/g-webgpu-compiler@1.0.16 - @antv/g@5.0.18 - @antv/react-g@1.0.11 - @antv/g-site@1.0.21 * chore: publish * fix: d3-color will return NaN when parse rgba(0,0,0,0) * fix: split into 2 render pass since WEBGL_draw_buffers extension unavailable #932 * feat: add createImage to canvas config #938 * Publish - @antv/g-canvas@1.0.18 - @antv/g-components@1.0.16 - @antv/g-math@1.0.16 - @antv/g-mobile@1.0.3 - @antv/g-plugin-3d@1.0.20 - @antv/g-plugin-box2d@1.0.9 - @antv/g-plugin-canvas-picker@1.0.16 - @antv/g-plugin-canvas-renderer@1.0.16 - @antv/g-plugin-control@1.0.17 - @antv/g-plugin-css-select@1.0.16 - @antv/g-plugin-dom-interaction@1.0.16 - @antv/g-plugin-gpgpu@1.0.17 - @antv/g-plugin-html-renderer@1.0.17 - @antv/g-plugin-matterjs@1.0.6 - @antv/g-plugin-mobile-interaction@0.0.5 - @antv/g-plugin-physx@1.0.9 - @antv/g-plugin-svg-picker@1.0.16 - @antv/g-plugin-svg-renderer@1.0.16 - @antv/g-plugin-webgl-renderer@1.0.22 - @antv/g-plugin-yoga@1.0.6 - @antv/g-shader-components@1.0.14 - @antv/g-svg@1.0.16 - @antv/g-web-component@1.0.3 - @antv/g-webgl@1.0.22 - @antv/g-webgpu-compiler@1.0.17 - @antv/g@5.0.19 - @antv/react-g@1.0.12 - @antv/g-site@1.0.22 * chore: publish Co-authored-by: yuqi.pyq <yuqi.pyq@antgroup.com>
更新到 5.0.19 版本解决。 |
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使用webgl渲染器,出现bug,浏览器是chrome只支持webgl1.0,错误如下(应该是不支持WEBGL_draw_buffers扩展的情况没处理好)
Uncaught TypeError: Cannot read properties of null (reading 'drawBuffersWEBGL')
The text was updated successfully, but these errors were encountered: