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enums.go
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enums.go
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package job
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is regenerated.
// CompileMode enumerates the values for compile mode.
type CompileMode string
const (
// Full ...
Full CompileMode = "Full"
// Semantic ...
Semantic CompileMode = "Semantic"
// SingleBox ...
SingleBox CompileMode = "SingleBox"
)
// PossibleCompileModeValues returns an array of possible values for the CompileMode const type.
func PossibleCompileModeValues() []CompileMode {
return []CompileMode{Full, Semantic, SingleBox}
}
// ResourceType enumerates the values for resource type.
type ResourceType string
const (
// StatisticsResource ...
StatisticsResource ResourceType = "StatisticsResource"
// VertexResource ...
VertexResource ResourceType = "VertexResource"
)
// PossibleResourceTypeValues returns an array of possible values for the ResourceType const type.
func PossibleResourceTypeValues() []ResourceType {
return []ResourceType{StatisticsResource, VertexResource}
}
// Result enumerates the values for result.
type Result string
const (
// Cancelled ...
Cancelled Result = "Cancelled"
// Failed ...
Failed Result = "Failed"
// None ...
None Result = "None"
// Succeeded ...
Succeeded Result = "Succeeded"
)
// PossibleResultValues returns an array of possible values for the Result const type.
func PossibleResultValues() []Result {
return []Result{Cancelled, Failed, None, Succeeded}
}
// SeverityTypes enumerates the values for severity types.
type SeverityTypes string
const (
// Error ...
Error SeverityTypes = "Error"
// Warning ...
Warning SeverityTypes = "Warning"
)
// PossibleSeverityTypesValues returns an array of possible values for the SeverityTypes const type.
func PossibleSeverityTypesValues() []SeverityTypes {
return []SeverityTypes{Error, Warning}
}
// State enumerates the values for state.
type State string
const (
// StateAccepted ...
StateAccepted State = "Accepted"
// StateCompiling ...
StateCompiling State = "Compiling"
// StateEnded ...
StateEnded State = "Ended"
// StateNew ...
StateNew State = "New"
// StatePaused ...
StatePaused State = "Paused"
// StateQueued ...
StateQueued State = "Queued"
// StateRunning ...
StateRunning State = "Running"
// StateScheduling ...
StateScheduling State = "Scheduling"
// StateStarting ...
StateStarting State = "Starting"
// StateWaitingForCapacity ...
StateWaitingForCapacity State = "WaitingForCapacity"
)
// PossibleStateValues returns an array of possible values for the State const type.
func PossibleStateValues() []State {
return []State{StateAccepted, StateCompiling, StateEnded, StateNew, StatePaused, StateQueued, StateRunning, StateScheduling, StateStarting, StateWaitingForCapacity}
}
// Type enumerates the values for type.
type Type string
const (
// TypeHive ...
TypeHive Type = "Hive"
// TypeJobProperties ...
TypeJobProperties Type = "JobProperties"
// TypeUSQL ...
TypeUSQL Type = "USql"
)
// PossibleTypeValues returns an array of possible values for the Type const type.
func PossibleTypeValues() []Type {
return []Type{TypeHive, TypeJobProperties, TypeUSQL}
}
// TypeEnum enumerates the values for type enum.
type TypeEnum string
const (
// Hive ...
Hive TypeEnum = "Hive"
// USQL ...
USQL TypeEnum = "USql"
)
// PossibleTypeEnumValues returns an array of possible values for the TypeEnum const type.
func PossibleTypeEnumValues() []TypeEnum {
return []TypeEnum{Hive, USQL}
}