Paintbrush is an ascii coloring tool for nodejs.
It depends only on util.inspect
.
var paint = require ('paintbrush');
console.log (paint ('red', 'red text'));
console.log (paint ('red+black_bg', 'red text on black'));
paint.redOnBlack = paint.bind (paint, 'red+black_bg');
paint.error = paint.bind (paint, "red+white_bg");
paint.path = paint.cyan.bind (paint);
// actually this is main reason to publish another one module
console.log (paint.redOnBlack ('red text on black'));
// use to discard colors and repaint output from another program
var httpProcess = child_process.spawn (
'/usr/bin/env',
['dataflows', 'daemon', '--no-fork'], {
stdio: ['pipe', 'pipe', 'pipe']
}
);
httpProcess.stderr.on ('data', function (data) {
// paint grey every string chunk without color information
// to differentiate between server and client output
process.stdout.write (paint.fillUnpainted ('grey', data.toString()));
});
httpProcess.stdout.on ('data', function (data) {
if (verbose) {
process.stdout.write (paint.fillUnpainted ('grey', data.toString()));
}
if (!ignoreStdout) shellOutput += data;
if (!ignoreStdout) {
var m = paint.stripColor (shellOutput).match (/http initiator running at http:\/\/([^:]+):([^\/]+)/);
if (m) {
// …
}
}
});
var paint = require ('paintbrush');
paint function allows you to write colored messages. First parameter is a color attribute
specification. You can use bold
, italic
, underline
and inverse
modifiers;
white
, grey
, black
, blue
, cyan
, green
, magenta
, red
and yellow
colors;
also every color you can use as background, just add _bg
.
Any following arguments joined with space character between them.
console.log (
paint ("black+italic+cyan_bg", "will paint black italic text", "on cyan", "background")
);
paint.stripColor can be used to discard any color information from string. Also you can use paint.discardColor as an alias.
paint.fillUnpainted will fill any color-absent chunks to color you want. Take a look into example in Synopsis to get idea how it works.