Jump on platforms, collect coins on the way, and get highest score.
Powered by Cocos2D framework.
- Yannick Loriot
- cocos2d version updated to 1.0.1
- code ported to cocos2d 2.0 (gles20 branch)
- Martin Walsh
- Code ported to Cocos2D 3.0 / Xcode 5.0.2 / iOS7
- Universal iPhone support
- Replaced UIAccelerometer with CoreMotion
The code is released under the MIT License.
All images are copyrighted by Sergey Tikhonov. Please use them only for learning purposes, and don't release with your own project.