CameraKit takes one of the hardest Android APIs and makes it into a high level and easy to use library that solves all of your problems.
With CameraKit you are able to seamlessly do the following...
- Image and video capture seamlessly working with the same preview session.
- Automatic system permission handling.
- Automatic preview scaling.
- Create a
CameraView
of any size (not just presets!). - Automatic output cropping to match your
CameraView
bounds.
- Create a
- Multiple capture methods.
METHOD_STANDARD
: an image captured normally using the camera APIs.METHOD_STILL
: a freeze frame of theCameraView
preview (similar to SnapChat and Instagram) for devices with slower cameras.- Coming soon:
METHOD_SPEED
: automatic capture method determination based on measured speed.
- Built-in continuous focus.
- Built-in tap to focus.
- Coming soon: Built-in pinch to zoom.
Add CameraKit to the dependencies block in your app
level build.gradle
:
compile 'com.wonderkiln:camerakit:0.11.0'
To use CameraKit, simply add a CameraView
to your layout:
<com.wonderkiln.camerakit.CameraView
android:id="@+id/camera"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:adjustViewBounds="true" />
Make sure you override onResume
and onPause
in your activity, and make calls respectively to CameraView.start()
and CameraView.stop()
.
@Override
protected void onResume() {
super.onResume();
cameraView.start();
}
@Override
protected void onPause() {
cameraView.stop();
super.onPause();
}
To check out detailed docs, visit our Documentation Website
CameraKit is MIT License