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I wonder if it would be possible to implement multiple cameras in Axel. Currently there is only one camera and I exepect it won't be as easy as adding an array of cameras in Ax - just like Flixel does it. Is it feasible in Axel's architecture and rendering system?
The text was updated successfully, but these errors were encountered:
I wonder if it would be possible to implement multiple cameras in Axel. Currently there is only one camera and I exepect it won't be as easy as adding an array of cameras in Ax - just like Flixel does it. Is it feasible in Axel's architecture and rendering system?
The text was updated successfully, but these errors were encountered: