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Update dependency socket.io to v2 [SECURITY] - autoclosed #6

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@renovate renovate bot commented Jun 27, 2022

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This PR contains the following updates:

Package Change Age Adoption Passing Confidence
socket.io 1.3.6 -> 2.4.0 age adoption passing confidence

GitHub Vulnerability Alerts

CVE-2020-28481

The package socket.io before 2.4.0 are vulnerable to Insecure Defaults due to CORS Misconfiguration. All domains are whitelisted by default.


Release Notes

socketio/socket.io

v2.4.0

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Related blog post: https://socket.io/blog/socket-io-2-4-0/

Features (from Engine.IO)
  • add support for all cookie options (19cc582)
  • disable perMessageDeflate by default (5ad2736)
Bug Fixes
  • security: do not allow all origins by default (f78a575)
  • properly overwrite the query sent in the handshake (d33a619)

⚠️ BREAKING CHANGE ⚠️

Previously, CORS was enabled by default, which meant that a Socket.IO server sent the necessary CORS headers (Access-Control-Allow-xxx) to any domain. This will not be the case anymore, and you now have to explicitly enable it.

Please note that you are not impacted if:

  • you are using Socket.IO v2 and the origins option to restrict the list of allowed domains
  • you are using Socket.IO v3 (disabled by default)

This commit also removes the support for '*' matchers and protocol-less URL:

io.origins('https://example.com:443'); => io.origins(['https://example.com']);
io.origins('localhost:3000');          => io.origins(['http://localhost:3000']);
io.origins('http://localhost:*');      => io.origins(['http://localhost:3000']);
io.origins('*:3000');                  => io.origins(['http://localhost:3000']);

To restore the previous behavior (please use with caution):

io.origins((_, callback) => {
  callback(null, true);
});

See also:

Thanks a lot to @​ni8walk3r for the security report.

Links:

v2.3.0

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This release mainly contains a bump of the engine.io and ws packages, but no additional features.

Links:

v2.2.0

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Features
  • add cache-control header when serving the client source (#​2907)
Bug fixes
  • throw an error when trying to access the clients of a dynamic namespace (#​3355)
Links

v2.1.1

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Features

socket.local.to('room101').emit(/* */);

Bug fixes

(client) fire an error event on middleware failure for non-root namespace (socketio/socket.io-client#1202)

Links:

v2.1.0

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Features

// by default, the object is recursively scanned to check whether it contains some binary data
// in the following example, the check is skipped in order to improve performance
socket.binary(false).emit('plain-object', object);

// it also works at the namespace level
io.binary(false).emit('plain-object', object);
  • add support for dynamic namespaces (#​3195)
io.of(/^\/dynamic-\d+$/).on('connect', (socket) => {
  // socket.nsp.name = '/dynamic-101'
});

// client-side
const client = require('socket.io-client')('/dynamic-101');

Bug fixes

  • properly emit 'connect' when using a custom namespace (#​3197)
  • include the protocol in the origins check (#​3198)

Important note ⚠️ from Engine.IO 3.2.0 release

There are two non-breaking changes that are somehow quite important:

var engine = require('engine.io');
var server = engine.listen(3000, {
  wsEngine: 'uws'
});
Links:

v2.0.4

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Bug fixes

  • do not throw when receiving an unhandled error packet (#​3038)
  • reset rooms object before broadcasting from namespace (#​3039)
Links:

v2.0.3

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Bug fixes

  • reset rooms object before broadcasting (#​2970)
  • fix middleware initialization (#​2969)
Links:

v2.0.2

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Bug fixes

  • fix timing issues with middleware (#​2948)
Links:

v2.0.1

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Bug fixes

- update path of client file (#​2934)

Links:

v2.0.0

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This major release brings several performance improvements:

  • uws is now the default Websocket engine. It should bring significant improvement in performance (particularly in terms of memory consumption) (https://github.com/socketio/engine.io/releases/tag/2.0.0)

  • the Engine.IO and Socket.IO handshake packets were merged, reducing the number of roundtrips necessary to establish a connection. (#​2833)

  • it is now possible to provide a custom parser according to the needs of your application (#​2829). Please take a look at the example for more information.

Please note that this release is not backward-compatible, due to:

Please also note that if you are using a self-signed certificate, rejectUnauthorized now defaults to true (socketio/engine.io-client#558).

Finally, the API documentation is now in the repository (here), and the content of the website here. Do not hesitate if you see something wrong or missing!

The full list of changes:

Besides, we are proud to announce that Socket.IO is now a part of open collective: https://opencollective.com/socketio. More on that later.

v1.7.4

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  • [chore] Bump engine.io to version 1.8.4

v1.7.3

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  • [chore] Bump engine.io-client to version 1.8.3

v1.7.2

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  • [chore] Bump engine.io to version 1.8.2 (#​2782)
  • [fix] Fixes socket.use error packet (#​2772)

v1.7.1

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(following socket.io-client update)

v1.7.0

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  • [docs] Comment connected socket availability for adapters (#​2081)
  • [docs] Fixed grammar issues in the README.md (#​2159)
  • [feature] serve sourcemap for socket.io-client (#​2482)
  • [feature] Add a local flag (#​2628)
  • [chore] Bump engine.io to version 1.8.1 (#​2765)
  • [chore] Update client location and serve minified file (#​2766)

v1.6.0

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  • [fix] Make ETag header comply with standard. (#​2603)
  • [feature] Loading client script on demand. (#​2567)
  • [test] Fix leaking clientSocket (#​2721)
  • [feature] Add support for all event emitter methods (#​2601)
  • [chore] Update year to 2016 (#​2456)
  • [feature] Add support for socket middleware (#​2306)
  • [feature] add support for Server#close(callback) (#​2748)
  • [fix] Don't drop query variables on handshake (#​2745)
  • [example] Add disconnection/reconnection logs to the chat example (#​2675)
  • [perf] Minor code optimizations (#​2219)
  • [chore] Bump debug to version 2.3.3 (#​2754)
  • [chore] Bump engine.io to version 1.8.0 (#​2755)
  • [chore] Bump socket.io-adapter to version 0.5.0 (#​2756)

v1.5.1

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  • [fix] Avoid swallowing exceptions thrown by user event handlers (#​2682)
  • [test] Use client function to unify client in test script (#​2731)
  • [docs] Add link to LICENSE (#​2221)
  • [docs] Fix JSDoc of optional parameters (#​2465)
  • [docs] Fix typo (#​2724)
  • [docs] Link readme npm package badge to npm registry page (#​2612)
  • [docs] Minor fixes (#​2526)
  • [chore] Bump socket.io-parser to 2.3.0 (#​2730)
  • [chore] Add Github issue and PR templates (#​2733)
  • [chore] Bump engine.io to 1.7.2 (#​2729)
  • [chore] Bump socket.io-parser to 2.3.1 (#​2734)

v1.5.0

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  • [feature] stop append /# before id when no namespace (#​2509)
  • [feature] Add a 'disconnecting' event to access to socket.rooms upon disconnection (#​2332)
  • [fix] Fix query string management (#​2422)
  • [fix] add quote to exec paths, prevent error when spaces in path (#​2508)
  • [docs] Prevent mixup for new programmers (#​2599)
  • [example] Fix chat display in Firefox (#​2477)
  • [chore] Add gulp & babel in the build process (#​2471)
  • [chore] Bump engine.io to 1.7.0 (#​2707)
  • [chore] Remove unused zuul-ngrok dependency (#​2708)
  • [chore] Point towards current master of socket.io-client (#​2710)
  • [chore] Restrict files included in npm package (#​2709)
  • [chore] Link build badge to master branch (#​2549)

v1.4.8

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v1.4.7

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v1.4.6

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v1.4.5

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v1.4.4

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v1.4.3

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v1.4.2

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v1.4.1

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v1.4.0

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v1.3.7

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This PR has been generated by Mend Renovate. View repository job log here.

@renovate renovate bot changed the title Update dependency socket.io to v2 [SECURITY] Update dependency socket.io to v2 [SECURITY] - autoclosed Jun 28, 2022
@renovate renovate bot closed this Jun 28, 2022
@renovate renovate bot deleted the renovate/npm-socket.io-vulnerability branch June 28, 2022 23:58
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