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Doesn't build against glbinding 3.0 #183

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svenstaro opened this issue Sep 15, 2018 · 11 comments
Closed

Doesn't build against glbinding 3.0 #183

svenstaro opened this issue Sep 15, 2018 · 11 comments

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@svenstaro
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This currently fails to compile against glbinding 3 on Arch Linux. Probably don't need to post build logs as you'll run into these problems yourself and they are definitely API problems.

@9prady9
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9prady9 commented Sep 16, 2018 via email

@svenstaro
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svenstaro commented Sep 16, 2018 via email

@9prady9
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9prady9 commented Sep 17, 2018

@svenstaro It would be great if you can send those changes in as a PR.

@svenstaro
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svenstaro commented Sep 17, 2018 via email

@9prady9
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9prady9 commented Sep 17, 2018

That is fine, we will push the necessary changes as soon as we can. Thanks for reporting it.

@svenstaro
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Any chance you can do that soon? I'd like to update glbinding in Arch soon, if possible.

@9prady9
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9prady9 commented Oct 18, 2018

@svenstaro The main concern for me with forge to use glbinding 3.0 is none of the package managers updated it to 3.0. Even bionic still uses 2.1.1. Also, since ArrayFire uses forge, I would have to bump up that as well which would be issue on Ubuntu like distributions. I am not sure how is this resolved generally. @umar456 @pavanky Any suggestions ?

@9prady9
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9prady9 commented Oct 18, 2018

While waiting, I am working on code changes for forge to make it compile against 3.0.

@9prady9
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9prady9 commented Oct 18, 2018

Although compilation fixes are done. Oddly, glsl shader compilation is failing. I will keep you posted.

@9prady9
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9prady9 commented Nov 16, 2018

@svenstaro master compiles with glbinding 3.0.2 right now. I have couple of more fixes inline which will be on master by EOD. I will do a fix release soon after that.

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9prady9 commented Nov 17, 2018

@svenstaro v1.0.3 with glbinding 3.0 support is released. Sorry about the delay.

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