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@asgaardlab

Analytics of Software, GAmes And Repository Data (ASGAARD) lab

Popular repositories

  1. CLIPxGamePhysics CLIPxGamePhysics Public

    This repository will contain code for the paper "CLIP meets GamePhysics: Towards bug identification in gameplay videos using zero-shot transfer learning"

    23 2

  2. LLMxBugs LLMxBugs Public

    Official code for the paper "Large Language Models are Pretty Good Zero-Shot Video Game Bug Detectors"

    Jupyter Notebook 9 1

  3. canvas-visual-bugs-testbed canvas-visual-bugs-testbed Public

    Visual testing framework for PixiJS applications

    Python 6 1

  4. 21-markos-test_case_similarity_technique-code 21-markos-test_case_similarity_technique-code Public

    Repository with the source code of our technique to analyze a test suite and find similar test cases written in natural language

    Jupyter Notebook 5

  5. done-20-markos-dota2_win_prediction-code done-20-markos-dota2_win_prediction-code Public

    Project to investigate win prediction models for Dota 2 and factors that explain such predictions

    Jupyter Notebook 4

  6. 21-markos-test_case_improvement_framework-code 21-markos-test_case_improvement_framework-code Public

    Repository with the source code of our experiments for an automated NLP-based framework to improve test cases written in natural language

    Jupyter Notebook 4

Repositories

Showing 10 of 16 repositories
  • MLBindings Public

    Replication package for the paper "Bridging the Language Gap: An Empirical Study of Bindings for Open Source Machine Learning Libraries in Software Package Ecosystems"

    Jupyter Notebook 2 0 0 0 Updated Apr 23, 2024
  • canvas-visual-bugs-testbed Public

    Visual testing framework for PixiJS applications

    Python 6 MIT 1 3 0 Updated Apr 6, 2024
  • OverfitGuard Public

    Replication package of the paper "Keeping Deep Learning Models in Check: A History-Based Approach to Mitigate Overfitting"

    Jupyter Notebook 1 0 0 0 Updated Jan 11, 2024
  • CLIPxGamePhysics Public

    This repository will contain code for the paper "CLIP meets GamePhysics: Towards bug identification in gameplay videos using zero-shot transfer learning"

    23 2 0 0 Updated Dec 23, 2023
  • dataset-and-model-management Public

    An Exploratory Study of Dataset and Model Management in Open Source Machine Learning Applications

    Python 0 0 0 0 Updated Nov 21, 2023
  • Micro-FL Public
    Python 2 0 0 0 Updated Jul 17, 2023
  • LLMxBugs Public

    Official code for the paper "Large Language Models are Pretty Good Zero-Shot Video Game Bug Detectors"

    Jupyter Notebook 9 1 0 0 Updated Dec 12, 2022
  • natural-language-test-prioritization Public

    Repository with the source code of our experiments for a multi-objective prioritization approach to optimize the execution of natural language test cases of a game.

    Jupyter Notebook 2 0 0 0 Updated Oct 20, 2022
  • 21-markos-test_case_improvement_framework-code Public

    Repository with the source code of our experiments for an automated NLP-based framework to improve test cases written in natural language

    Jupyter Notebook 4 0 0 0 Updated Apr 22, 2022
  • done-21-arthur-duplicate_gamedev_questions-code Public

    Replication package for the paper "Analyzing techniques for duplicate detection on Q&A websites for game development"

    Jupyter Notebook 1 0 0 0 Updated Mar 13, 2022

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