Skip to content

Remote-Friendly Team Building Game Featuring Chaos Engineering

Notifications You must be signed in to change notification settings

asingh64/ChaosQuest

 
 

Repository files navigation

ChaosQuest

ChaosQuest is a HTML5/JavaScript team building game. It can be used to showcase and teach the practice of Chaos Engineering in a fun multiplayer Game Development environment.

It has four major parts:

  • the chaos engineering side, which runs using Gremlin
  • the server side, which runs using Node.js
  • the client side, which runs using javascript in your browser
  • the database side, which runs using Redis

Recommended Chaos Engineering Scenarios To Run With Your Team

  • "Limbo" - all players unable to revive if they die - process killer attack on redis-server (+kill children)
  • "Slow Down" - slow down the movements of all players - latency attack 1000 ms for 120 seconds
  • "You're Stuck" - all players can’t move - latency attack 3000 ms for 120 seconds
  • "Peace Mode" - all players are unable to fight - packet loss 70% for 240 seconds
  • "Booted Out" - all players will be disconnected - process killer attack on memcached (+kill children)
  • "Crash" - the game will crash for all players - memory consumption attack 4 min 8gb

Browser Support

  • Firefox - Works well.
  • Chrome - Works well.

How to get it going yourself

Getting the server up and running is pretty easy. You need to have the following installed:

  • Node.js ← Versions 0.8.x-0.10.x work.
  • gcc-c++ ← optional. Not needed on windows.
  • GNU make ← optional. Not needed on windows.
  • Memcached ← optional. This is needed to enable metrics.
  • zlib-devel ← this is the Fedora/RHEL package name, others may be sightly different. Not needed on windows.
  • Redis server ← this is needed for the game to connect to the backend database.

Ubuntu

$ sudo apt-get update
$ sudo apt-get upgrade
$ sudo apt-get install g++ make memcached libncurses5 redis-server git -y
$ curl -sL https://deb.nodesource.com/setup_10.x | sudo bash -
$ sudo apt-get install nodejs -y
$ echo "deb https://deb.gremlin.com/ release non-free" | sudo tee /etc/apt/sources.list.d/gremlin.list
$ sudo apt-key adv --keyserver keyserver.ubuntu.com --recv-keys 9CDB294B29A5B1E2E00C24C022E8EF3461A50EF6
$ sudo apt-get update && sudo apt-get install -y gremlin gremlind
$ gremlin init

Enter your Gremlin Team ID and Secret:

  1. Navigate to https://gremlin.com/buttons and sign up for a Gremlin account
  2. You will find your Gremlin Team ID and Secret in Settings.
  3. Paste these two credentials into your terminal.

Clone the git repo:

$ git clone git://github.com/tammybutow/ChaosQuest.git
$ cd ChaosQuest

Then install the Node.js dependencies by running:

$ npm config set registry http://registry.npmjs.org/
$ npm install -d

Before starting the ChaosQuest server, you must start Redis:

$ sudo systemctl start redis-server

Then start the game server by running:

$ node server/js/main.js

The ChaosQuest server should start, showing output like this:

$ node server/js/main.js
This server can be customized by creating a configuration file named: ./server/config_local.json
[Thu Sep 13 2012 17:16:27 GMT-0400 (EDT)] INFO Starting ChaosQuest game server...
[Thu Sep 13 2012 17:16:27 GMT-0400 (EDT)] INFO world1 created (capacity: 200 players).
[Thu Sep 13 2012 17:16:27 GMT-0400 (EDT)] INFO world2 created (capacity: 200 players).
[Thu Sep 13 2012 17:16:27 GMT-0400 (EDT)] INFO world3 created (capacity: 200 players).
[Thu Sep 13 2012 17:16:27 GMT-0400 (EDT)] INFO world4 created (capacity: 200 players).
[Thu Sep 13 2012 17:16:27 GMT-0400 (EDT)] INFO world5 created (capacity: 200 players).
[Thu Sep 13 2012 17:16:27 GMT-0400 (EDT)] INFO Server (everything) is listening on port 8000

That means its working. There should not be any warnings or errors.

Using a browser, connect to port 8000 of the server entered above. The ChaosQuest start page should appear, and the game should work.

Node.js, Memcached, and Redis for Fedora 16+ and RHEL/CentOS/SL 6.x

On Fedora 16+ and RHEL/CentOS/SL 6.x, you can install Redis (required) and Memcached (optional) using yum.

For just RHEL/CentOS/SL 6.x, you need to add the EPEL repo first. Not needed for Fedora:

$ sudo rpm -Uvh http://dl.fedoraproject.org/pub/epel/6/x86_64/epel-release-6-8.noarch.rpm

Then install Node.js and everything else needed:

$ sudo yum install zlib-devel gcc gcc-c++ autoconf automake make redis nodejs npm memcached
$ sudo chkconfig redis on
$ sudo chkconfig memcached on

Start Redis and Memcached by running:

$ sudo service redis start
$ sudo service memcached start

Now continue on with the normal steps to clone the ChaosQuest git repo, and start up ChaosQuest:

$ git clone git://github.com/tammybutow/ChaosQuest.git
$ cd ChaosQuest
$ npm install -d
$ node server/js/main.js

License

Code is licensed under MPL 2.0. Content is licensed under CC-BY-SA 3.0. See the LICENSE file for details.

Credits

ChaosQuest

This is a fork of an open-source game called ChaosQuest by littleworkshop/mozilla.

ChaosQuest originally created by Little Workshop

About

Remote-Friendly Team Building Game Featuring Chaos Engineering

Resources

Stars

Watchers

Forks

Packages

No packages published

Languages

  • JavaScript 89.7%
  • CSS 7.6%
  • HTML 1.6%
  • Shell 1.1%