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This repository has been archived by the owner on Mar 18, 2019. It is now read-only.

Releases: ata4/disunity

DisUnity v0.1.2

19 Nov 16:31
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DisUnity v0.1.2 Pre-release
Pre-release
  • Fixed wrong character set when extracting text assets.
  • Fixed file overwriting when extracting multiple assets with the same name.
  • Fixed resource file search issues by embedding the resources into the jar file.

DisUnity v0.1.1

11 Sep 23:16
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DisUnity v0.1.1 Pre-release
Pre-release
  • Fixed exception when extracting fonts.
  • Fixed incomplete and broken database files when learning new structs.

DisUnity v0.1.0

01 Sep 16:58
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DisUnity v0.1.0 Pre-release
Pre-release
  • Added object data deserializer, which should reduce reading errors between the various Unity versions.
  • Fixed scene files not being processed when reading asset bundles directly.
  • Fixed reading issues with longer revision strings like "4.0.0b12" or "3.5.0b3-flash".
  • Fixed external references reading/writing errors for older Unity versions.
  • Dummy asset files created by Unity3D Obfuscator are now ignored.

DisUnity v0.0.2

05 Aug 21:27
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DisUnity v0.0.2 Pre-release
Pre-release
  • Substance archives are now extracted with the correct extension (.sbsar).
  • Added -v/--verbose parameter for more detailed logging.
  • Added external references, engine version and some player settings to the "info" command.
  • Moved class information from the "info" command to a new command, "stats".

DisUnity v0.0.1

21 Jul 08:13
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DisUnity v0.0.1 Pre-release
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  • Initial release