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When Away3D and Starling are sharing a stage3DProxy context, and one wants to dispose() the view3D, the stage3DProxy is also disposed in the view3D, resulting in a null pointer in Starling, as the shared stage3DProxy is now null.
Solution could be to check for:
public function dispose() : void {
if(!shareContext) {
_stage3DProxy.dispose()
} ...
}
The text was updated successfully, but these errors were encountered:
When Away3D and Starling are sharing a stage3DProxy context, and one wants to dispose() the view3D, the stage3DProxy is also disposed in the view3D, resulting in a null pointer in Starling, as the shared stage3DProxy is now null.
Solution could be to check for:
public function dispose() : void {
if(!shareContext) {
_stage3DProxy.dispose()
} ...
}
The text was updated successfully, but these errors were encountered: