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shadow_demo_main.c
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/*
* AWS IoT Device SDK for Embedded C 202412.00
* Copyright (C) 2020 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* @file shadow_demo_main.c
*
* @brief Demo for showing how to use the Device Shadow library's API. This version
* of Device Shadow API provide macros and helper functions for assembling MQTT topics
* strings, and for determining whether an incoming MQTT message is related to a
* device shadow. The shadow can be either the classic shadow or a named shadow. Change
* #SHADOW_NAME to select the shadow. The Device Shadow library does not depend on a MQTT library,
* therefore the code for MQTT connections are placed in another file (shadow_demo_helpers.c)
* to make it easy to read the code using Device Shadow library.
*
* This example assumes there is a powerOn state in the device shadow. It does the
* following operations:
* 1. Establish a MQTT connection by using the helper functions in shadow_demo_helpers.c.
* 2. Assemble strings for the MQTT topics of device shadow, by using macros defined by the Device Shadow library.
* 3. Subscribe to those MQTT topics by using helper functions in shadow_demo_helpers.c.
* 4. Publish a desired state of powerOn by using helper functions in shadow_demo_helpers.c. That will cause
* a delta message to be sent to device.
* 5. Handle incoming MQTT messages in eventCallback, determine whether the message is related to the device
* shadow by using a function defined by the Device Shadow library (Shadow_MatchTopicString). If the message is a
* device shadow delta message, set a flag for the main function to know, then the main function will publish
* a second message to update the reported state of powerOn.
* 6. Handle incoming message again in eventCallback. If the message is from update/accepted, verify that it
* has the same clientToken as previously published in the update message. That will mark the end of the demo.
*/
/* Standard includes. */
#include <assert.h>
#include <stdlib.h>
#include <string.h>
/* POSIX includes. */
#include <unistd.h>
/* Shadow config include. */
#include "shadow_config.h"
/* SHADOW API header. */
#include "shadow.h"
/* JSON API header. */
#include "core_json.h"
/* Clock for timer. */
#include "clock.h"
/* shadow demo helpers header. */
#include "shadow_demo_helpers.h"
/**
* @brief The length of #THING_NAME.
*/
#define THING_NAME_LENGTH ( ( uint16_t ) ( sizeof( THING_NAME ) - 1 ) )
/**
* @brief Format string representing a Shadow document with a "desired" state.
*
* The real json document will look like this:
* {
* "state": {
* "desired": {
* "powerOn": 1
* }
* },
* "clientToken": "021909"
* }
*
* Note the client token, which is optional for all Shadow updates. The client
* token must be unique at any given time, but may be reused once the update is
* completed. For this demo, a timestamp is used for a client token.
*/
#define SHADOW_DESIRED_JSON \
"{" \
"\"state\":{" \
"\"desired\":{" \
"\"powerOn\":%01d" \
"}" \
"}," \
"\"clientToken\":\"%06lu\"" \
"}"
/**
* @brief The expected size of #SHADOW_DESIRED_JSON.
*
* Because all the format specifiers in #SHADOW_DESIRED_JSON include a length,
* its full actual size is known by pre-calculation, here's the formula why
* the length need to minus 3:
* 1. The length of "%01d" is 4.
* 2. The length of %06lu is 5.
* 3. The actual length we will use in case 1. is 1 ( for the state of powerOn ).
* 4. The actual length we will use in case 2. is 6 ( for the clientToken length ).
* 5. Thus the additional size 3 = 4 + 5 - 1 - 6 + 1 (termination character).
*
* In your own application, you could calculate the size of the json doc in this way.
*/
#define SHADOW_DESIRED_JSON_LENGTH ( sizeof( SHADOW_DESIRED_JSON ) - 3 )
/**
* @brief Format string representing a Shadow document with a "reported" state.
*
* The real json document will look like this:
* {
* "state": {
* "reported": {
* "powerOn": 1
* }
* },
* "clientToken": "021909"
* }
*
* Note the client token, which is required for all Shadow updates. The client
* token must be unique at any given time, but may be reused once the update is
* completed. For this demo, a timestamp is used for a client token.
*/
#define SHADOW_REPORTED_JSON \
"{" \
"\"state\":{" \
"\"reported\":{" \
"\"powerOn\":%01d" \
"}" \
"}," \
"\"clientToken\":\"%06lu\"" \
"}"
/**
* @brief The expected size of #SHADOW_REPORTED_JSON.
*
* Because all the format specifiers in #SHADOW_REPORTED_JSON include a length,
* its full size is known at compile-time by pre-calculation. Users could refer to
* the way how to calculate the actual length in #SHADOW_DESIRED_JSON_LENGTH.
*/
#define SHADOW_REPORTED_JSON_LENGTH ( sizeof( SHADOW_REPORTED_JSON ) - 3 )
/**
* @brief The maximum number of times to run the loop in this demo.
*
* @note The demo loop is attempted to re-run only if it fails in an iteration.
* Once the demo loop succeeds in an iteration, the demo exits successfully.
*/
#ifndef SHADOW_MAX_DEMO_LOOP_COUNT
#define SHADOW_MAX_DEMO_LOOP_COUNT ( 3 )
#endif
/**
* @brief Time in seconds to wait between retries of the demo loop if
* demo loop fails.
*/
#define DELAY_BETWEEN_DEMO_RETRY_ITERATIONS_S ( 5 )
/**
* @brief JSON key for response code that indicates the type of error in
* the error document received on topic `/delete/rejected`.
*/
#define SHADOW_DELETE_REJECTED_ERROR_CODE_KEY "code"
/**
* @brief Length of #SHADOW_DELETE_REJECTED_ERROR_CODE_KEY
*/
#define SHADOW_DELETE_REJECTED_ERROR_CODE_KEY_LENGTH ( ( uint16_t ) ( sizeof( SHADOW_DELETE_REJECTED_ERROR_CODE_KEY ) - 1 ) )
/*-----------------------------------------------------------*/
/**
* @brief The simulated device current power on state.
*/
static uint32_t currentPowerOnState = 0;
/**
* @brief The flag to indicate the device current power on state changed.
*/
static bool stateChanged = false;
/**
* @brief When we send an update to the device shadow, and if we care about
* the response from cloud (accepted/rejected), remember the clientToken and
* use it to match with the response.
*/
static uint32_t clientToken = 0U;
/**
* @brief Indicator that an error occurred during the MQTT event callback. If an
* error occurred during the MQTT event callback, then the demo has failed.
*/
static bool eventCallbackError = false;
/**
* @brief Status of the response of Shadow delete operation from AWS IoT
* message broker.
*/
static bool deleteResponseReceived = false;
/**
* @brief Status of the Shadow delete operation.
*
* The Shadow delete status will be updated by the incoming publishes on the
* MQTT topics for delete acknowledgement from AWS IoT message broker
* (accepted/rejected). Shadow document is considered to be deleted if an
* incoming publish is received on `/delete/accepted` topic or an incoming
* publish is received on `/delete/rejected` topic with error code 404. Code 404
* indicates that the Shadow document does not exist for the Thing yet.
*/
static bool shadowDeleted = false;
/*-----------------------------------------------------------*/
/**
* @brief This example uses the MQTT library of the AWS IoT Device SDK for
* Embedded C. This is the prototype of the callback function defined by
* that library. It will be invoked whenever the MQTT library receives an
* incoming message.
*
* @param[in] pMqttContext MQTT context pointer.
* @param[in] pPacketInfo Packet Info pointer for the incoming packet.
* @param[in] pDeserializedInfo Deserialized information from the incoming packet.
*/
static void eventCallback( MQTTContext_t * pMqttContext,
MQTTPacketInfo_t * pPacketInfo,
MQTTDeserializedInfo_t * pDeserializedInfo );
/**
* @brief Process payload from /update/delta topic.
*
* This handler examines the version number and the powerOn state. If powerOn
* state has changed, it sets a flag for the main function to take further actions.
*
* @param[in] pPublishInfo Deserialized publish info pointer for the incoming
* packet.
*/
static void updateDeltaHandler( MQTTPublishInfo_t * pPublishInfo );
/**
* @brief Process payload from /update/accepted topic.
*
* This handler examines the accepted message that carries the same clientToken
* as sent before.
*
* @param[in] pPublishInfo Deserialized publish info pointer for the incoming
* packet.
*/
static void updateAcceptedHandler( MQTTPublishInfo_t * pPublishInfo );
/**
* @brief Process payload from `/delete/rejected` topic.
*
* This handler examines the rejected message to look for the reject reason code.
* If the reject reason code is `404`, an attempt was made to delete a shadow
* document which was not present yet. This is considered to be success for this
* demo application.
*
* @param[in] pPublishInfo Deserialized publish info pointer for the incoming
* packet.
*/
static void deleteRejectedHandler( MQTTPublishInfo_t * pPublishInfo );
/*-----------------------------------------------------------*/
static void deleteRejectedHandler( MQTTPublishInfo_t * pPublishInfo )
{
JSONStatus_t result = JSONSuccess;
char * pOutValue = NULL;
uint32_t outValueLength = 0U;
long errorCode = 0L;
assert( pPublishInfo != NULL );
assert( pPublishInfo->pPayload != NULL );
LogInfo( ( "/delete/rejected json payload:%s.", ( const char * ) pPublishInfo->pPayload ) );
/* The payload will look similar to this:
* {
* "code": error-code,
* "message": "error-message",
* "timestamp": timestamp,
* "clientToken": "token"
* }
*/
/* Make sure the payload is a valid json document. */
result = JSON_Validate( ( const char * ) pPublishInfo->pPayload,
pPublishInfo->payloadLength );
if( result == JSONSuccess )
{
/* Then we start to get the version value by JSON keyword "version". */
result = JSON_Search( ( char * ) pPublishInfo->pPayload,
pPublishInfo->payloadLength,
SHADOW_DELETE_REJECTED_ERROR_CODE_KEY,
SHADOW_DELETE_REJECTED_ERROR_CODE_KEY_LENGTH,
&pOutValue,
( size_t * ) &outValueLength );
}
else
{
LogError( ( "The json document is invalid!!" ) );
}
if( result == JSONSuccess )
{
LogInfo( ( "Error code is: %.*s.",
outValueLength,
pOutValue ) );
/* Convert the extracted value to an unsigned integer value. */
errorCode = strtoul( pOutValue, NULL, 10 );
}
else
{
LogError( ( "No error code in json document!!" ) );
}
LogInfo( ( "Error code:%ld.", errorCode ) );
/* Mark Shadow delete operation as a success if error code is 404. */
if( errorCode == 404UL )
{
shadowDeleted = true;
}
}
/*-----------------------------------------------------------*/
static void updateDeltaHandler( MQTTPublishInfo_t * pPublishInfo )
{
static uint32_t currentVersion = 0; /* Remember the latestVersion # we've ever received */
uint32_t version = 0U;
uint32_t newState = 0U;
char * outValue = NULL;
uint32_t outValueLength = 0U;
JSONStatus_t result = JSONSuccess;
assert( pPublishInfo != NULL );
assert( pPublishInfo->pPayload != NULL );
LogInfo( ( "/update/delta json payload:%s.", ( const char * ) pPublishInfo->pPayload ) );
/* The payload will look similar to this:
* {
* "version": 12,
* "timestamp": 1595437367,
* "state": {
* "powerOn": 1
* },
* "metadata": {
* "powerOn": {
* "timestamp": 1595437367
* }
* },
* "clientToken": "388062"
* }
*/
/* Make sure the payload is a valid json document. */
result = JSON_Validate( ( const char * ) pPublishInfo->pPayload,
pPublishInfo->payloadLength );
if( result == JSONSuccess )
{
/* Then we start to get the version value by JSON keyword "version". */
result = JSON_Search( ( char * ) pPublishInfo->pPayload,
pPublishInfo->payloadLength,
"version",
sizeof( "version" ) - 1,
&outValue,
( size_t * ) &outValueLength );
}
else
{
LogError( ( "The json document is invalid!!" ) );
eventCallbackError = true;
}
if( result == JSONSuccess )
{
LogInfo( ( "version: %.*s",
outValueLength,
outValue ) );
/* Convert the extracted value to an unsigned integer value. */
version = ( uint32_t ) strtoul( outValue, NULL, 10 );
}
else
{
LogError( ( "No version in json document!!" ) );
eventCallbackError = true;
}
LogInfo( ( "version:%d, currentVersion:%d \r\n", version, currentVersion ) );
/* When the version is much newer than the on we retained, that means the powerOn
* state is valid for us. */
if( version > currentVersion )
{
/* Set to received version as the current version. */
currentVersion = version;
/* Get powerOn state from json documents. */
result = JSON_Search( ( char * ) pPublishInfo->pPayload,
pPublishInfo->payloadLength,
"state.powerOn",
sizeof( "state.powerOn" ) - 1,
&outValue,
( size_t * ) &outValueLength );
}
else
{
/* In this demo, we discard the incoming message
* if the version number is not newer than the latest
* that we've received before. Your application may use a
* different approach.
*/
LogWarn( ( "The received version is smaller than current one!!" ) );
}
if( result == JSONSuccess )
{
/* Convert the powerOn state value to an unsigned integer value. */
newState = ( uint32_t ) strtoul( outValue, NULL, 10 );
LogInfo( ( "The new power on state newState:%d, currentPowerOnState:%d \r\n",
newState, currentPowerOnState ) );
if( newState != currentPowerOnState )
{
/* The received powerOn state is different from the one we retained before, so we switch them
* and set the flag. */
currentPowerOnState = newState;
/* State change will be handled in main(), where we will publish a "reported"
* state to the device shadow. We do not do it here because we are inside of
* a callback from the MQTT library, so that we don't re-enter
* the MQTT library. */
stateChanged = true;
}
}
else
{
LogError( ( "No powerOn in json document!!" ) );
eventCallbackError = true;
}
}
/*-----------------------------------------------------------*/
static void updateAcceptedHandler( MQTTPublishInfo_t * pPublishInfo )
{
char * outValue = NULL;
uint32_t outValueLength = 0U;
uint32_t receivedToken = 0U;
JSONStatus_t result = JSONSuccess;
assert( pPublishInfo != NULL );
assert( pPublishInfo->pPayload != NULL );
LogInfo( ( "/update/accepted json payload:%s.", ( const char * ) pPublishInfo->pPayload ) );
/* Handle the reported state with state change in /update/accepted topic.
* Thus we will retrieve the client token from the json document to see if
* it's the same one we sent with reported state on the /update topic.
* The payload will look similar to this:
* {
* "state": {
* "reported": {
* "powerOn": 1
* }
* },
* "metadata": {
* "reported": {
* "powerOn": {
* "timestamp": 1596573647
* }
* }
* },
* "version": 14698,
* "timestamp": 1596573647,
* "clientToken": "022485"
* }
*/
/* Make sure the payload is a valid json document. */
result = JSON_Validate( ( const char * ) pPublishInfo->pPayload,
pPublishInfo->payloadLength );
if( result == JSONSuccess )
{
/* Get clientToken from json documents. */
result = JSON_Search( ( char * ) pPublishInfo->pPayload,
pPublishInfo->payloadLength,
"clientToken",
sizeof( "clientToken" ) - 1,
&outValue,
( size_t * ) &outValueLength );
}
else
{
LogError( ( "Invalid json documents !!" ) );
eventCallbackError = true;
}
if( result == JSONSuccess )
{
LogInfo( ( "clientToken: %.*s", outValueLength,
outValue ) );
/* Convert the code to an unsigned integer value. */
receivedToken = ( uint32_t ) strtoul( outValue, NULL, 10 );
LogInfo( ( "receivedToken:%d, clientToken:%u \r\n", receivedToken, clientToken ) );
/* If the clientToken in this update/accepted message matches the one we
* published before, it means the device shadow has accepted our latest
* reported state. We are done. */
if( receivedToken == clientToken )
{
LogInfo( ( "Received response from the device shadow. Previously published "
"update with clientToken=%u has been accepted. ", clientToken ) );
}
else
{
LogWarn( ( "The received clientToken=%u is not identical with the one=%u we sent "
, receivedToken, clientToken ) );
}
}
else
{
LogError( ( "No clientToken in json document!!" ) );
eventCallbackError = true;
}
}
/*-----------------------------------------------------------*/
/* This is the callback function invoked by the MQTT stack when it receives
* incoming messages. This function demonstrates how to use the Shadow_MatchTopicString
* function to determine whether the incoming message is a device shadow message
* or not. If it is, it handles the message depending on the message type.
*/
static void eventCallback( MQTTContext_t * pMqttContext,
MQTTPacketInfo_t * pPacketInfo,
MQTTDeserializedInfo_t * pDeserializedInfo )
{
ShadowMessageType_t messageType = ShadowMessageTypeMaxNum;
const char * pThingName = NULL;
uint8_t thingNameLength = 0U;
const char * pShadowName = NULL;
uint8_t shadowNameLength = 0U;
uint16_t packetIdentifier;
( void ) pMqttContext;
assert( pDeserializedInfo != NULL );
assert( pMqttContext != NULL );
assert( pPacketInfo != NULL );
packetIdentifier = pDeserializedInfo->packetIdentifier;
/* Handle incoming publish. The lower 4 bits of the publish packet
* type is used for the dup, QoS, and retain flags. Hence masking
* out the lower bits to check if the packet is publish. */
if( ( pPacketInfo->type & 0xF0U ) == MQTT_PACKET_TYPE_PUBLISH )
{
assert( pDeserializedInfo->pPublishInfo != NULL );
LogInfo( ( "pPublishInfo->pTopicName:%s.", pDeserializedInfo->pPublishInfo->pTopicName ) );
/* Let the Device Shadow library tell us whether this is a device shadow message. */
if( SHADOW_SUCCESS == Shadow_MatchTopicString( pDeserializedInfo->pPublishInfo->pTopicName,
pDeserializedInfo->pPublishInfo->topicNameLength,
&messageType,
&pThingName,
&thingNameLength,
&pShadowName,
&shadowNameLength ) )
{
/* Upon successful return, the messageType has been filled in. */
if( messageType == ShadowMessageTypeUpdateDelta )
{
/* Handler function to process payload. */
updateDeltaHandler( pDeserializedInfo->pPublishInfo );
}
else if( messageType == ShadowMessageTypeUpdateAccepted )
{
/* Handler function to process payload. */
updateAcceptedHandler( pDeserializedInfo->pPublishInfo );
}
else if( messageType == ShadowMessageTypeUpdateDocuments )
{
LogInfo( ( "/update/documents json payload:%s.", ( const char * ) pDeserializedInfo->pPublishInfo->pPayload ) );
}
else if( messageType == ShadowMessageTypeUpdateRejected )
{
LogInfo( ( "/update/rejected json payload:%s.", ( const char * ) pDeserializedInfo->pPublishInfo->pPayload ) );
}
else if( messageType == ShadowMessageTypeDeleteAccepted )
{
LogInfo( ( "Received an MQTT incoming publish on /delete/accepted topic." ) );
shadowDeleted = true;
deleteResponseReceived = true;
}
else if( messageType == ShadowMessageTypeDeleteRejected )
{
/* Handler function to process payload. */
deleteRejectedHandler( pDeserializedInfo->pPublishInfo );
deleteResponseReceived = true;
}
else
{
LogInfo( ( "Other message type:%d !!", messageType ) );
}
}
else
{
LogError( ( "Shadow_MatchTopicString parse failed:%s !!", ( const char * ) pDeserializedInfo->pPublishInfo->pTopicName ) );
eventCallbackError = true;
}
}
else
{
HandleOtherIncomingPacket( pPacketInfo, packetIdentifier );
}
}
/*-----------------------------------------------------------*/
/**
* @brief Entry point of shadow demo.
*
* This main function demonstrates how to use the macros provided by the
* Device Shadow library to assemble strings for the MQTT topics defined
* by AWS IoT Device Shadow. Named shadow topic strings differ from unnamed
* ("Classic") topic strings as indicated by the tokens within square brackets.
*
* The main function uses these macros for topics to subscribe to:
* - SHADOW_TOPIC_STR_UPDATE_DELTA for "$aws/things/thingName/shadow[/name/shadowname]/update/delta"
* - SHADOW_TOPIC_STR_UPDATE_ACC for "$aws/things/thingName/shadow[/name/shadowname]/update/accepted"
* - SHADOW_TOPIC_STR_UPDATE_REJ for "$aws/things/thingName/shadow[/name/shadowname]/update/rejected"
*
* It also uses these macros for topics to publish to:
* - SHADOW_TOPIC_STR_DELETE for "$aws/things/thingName/shadow[/name/shadowname]/delete"
* - SHADOW_TOPIC_STR_UPDATE for "$aws/things/thingName/shadow[/name/shadowname]/update"
*
* The helper functions this demo uses for MQTT operations have internal
* loops to process incoming messages. Those are not the focus of this demo
* and therefore, are placed in a separate file shadow_demo_helpers.c.
*/
int main( int argc,
char ** argv )
{
int returnStatus = EXIT_SUCCESS;
int demoRunCount = 0;
/* A buffer containing the update document. It has static duration to prevent
* it from being placed on the call stack. */
static char updateDocument[ SHADOW_REPORTED_JSON_LENGTH + 1 ] = { 0 };
( void ) argc;
( void ) argv;
do
{
returnStatus = EstablishMqttSession( eventCallback );
if( returnStatus == EXIT_FAILURE )
{
/* Log error to indicate connection failure. */
LogError( ( "Failed to connect to MQTT broker." ) );
}
else
{
/* Reset the shadow delete status flags. */
deleteResponseReceived = false;
shadowDeleted = false;
/* First of all, try to delete any Shadow document in the cloud.
* Try to subscribe to `/delete/accepted` and `/delete/rejected` topics. */
returnStatus = SubscribeToTopic( SHADOW_TOPIC_STR_DELETE_ACC( THING_NAME, SHADOW_NAME ),
SHADOW_TOPIC_LEN_DELETE_ACC( THING_NAME_LENGTH, SHADOW_NAME_LENGTH ) );
if( returnStatus == EXIT_SUCCESS )
{
/* Try to subscribe to `/delete/rejected` topic. */
returnStatus = SubscribeToTopic( SHADOW_TOPIC_STR_DELETE_REJ( THING_NAME, SHADOW_NAME ),
SHADOW_TOPIC_LEN_DELETE_REJ( THING_NAME_LENGTH, SHADOW_NAME_LENGTH ) );
}
if( returnStatus == EXIT_SUCCESS )
{
/* Publish to Shadow `delete` topic to attempt to delete the
* Shadow document if exists. */
returnStatus = PublishToTopic( SHADOW_TOPIC_STR_DELETE( THING_NAME, SHADOW_NAME ),
SHADOW_TOPIC_LEN_DELETE( THING_NAME_LENGTH, SHADOW_NAME_LENGTH ),
updateDocument,
0U );
}
/* Unsubscribe from the `/delete/accepted` and 'delete/rejected` topics.*/
if( returnStatus == EXIT_SUCCESS )
{
returnStatus = UnsubscribeFromTopic( SHADOW_TOPIC_STR_DELETE_ACC( THING_NAME, SHADOW_NAME ),
SHADOW_TOPIC_LEN_DELETE_ACC( THING_NAME_LENGTH, SHADOW_NAME_LENGTH ) );
}
if( returnStatus == EXIT_SUCCESS )
{
returnStatus = UnsubscribeFromTopic( SHADOW_TOPIC_STR_DELETE_REJ( THING_NAME, SHADOW_NAME ),
SHADOW_TOPIC_LEN_DELETE_REJ( THING_NAME_LENGTH, SHADOW_NAME_LENGTH ) );
}
/* Check if an incoming publish on `/delete/accepted` or `/delete/rejected`
* topics. If a response is not received, mark the demo execution as a failure.*/
if( ( returnStatus == EXIT_SUCCESS ) && ( deleteResponseReceived != true ) )
{
LogError( ( "Failed to receive a response for Shadow delete." ) );
returnStatus = EXIT_FAILURE;
}
/* Check if Shadow document delete was successful. A delete can be
* successful in cases listed below.
* 1. If an incoming publish is received on `/delete/accepted` topic.
* 2. If an incoming publish is received on `/delete/rejected` topic
* with an error code 404. This indicates that a delete was
* attempted when a Shadow document is not available for the
* Thing. */
if( returnStatus == EXIT_SUCCESS )
{
if( shadowDeleted == false )
{
LogError( ( "Shadow delete operation failed." ) );
returnStatus = EXIT_FAILURE;
}
}
/* Successfully connect to MQTT broker, the next step is
* to subscribe shadow topics. */
if( returnStatus == EXIT_SUCCESS )
{
returnStatus = SubscribeToTopic( SHADOW_TOPIC_STR_UPDATE_DELTA( THING_NAME, SHADOW_NAME ),
SHADOW_TOPIC_LEN_UPDATE_DELTA( THING_NAME_LENGTH, SHADOW_NAME_LENGTH ) );
}
if( returnStatus == EXIT_SUCCESS )
{
returnStatus = SubscribeToTopic( SHADOW_TOPIC_STR_UPDATE_ACC( THING_NAME, SHADOW_NAME ),
SHADOW_TOPIC_LEN_UPDATE_ACC( THING_NAME_LENGTH, SHADOW_NAME_LENGTH ) );
}
if( returnStatus == EXIT_SUCCESS )
{
returnStatus = SubscribeToTopic( SHADOW_TOPIC_STR_UPDATE_REJ( THING_NAME, SHADOW_NAME ),
SHADOW_TOPIC_LEN_UPDATE_REJ( THING_NAME_LENGTH, SHADOW_NAME_LENGTH ) );
}
/* This demo uses a constant #THING_NAME and #SHADOW_NAME known at compile time therefore
* we can use macros to assemble shadow topic strings.
* If the thing name or shadow name is only known at run time, then we could use the API
* #Shadow_AssembleTopicString to assemble shadow topic strings, here is the example for /update/delta:
*
* For /update/delta:
*
* #define SHADOW_TOPIC_MAX_LENGTH (256U)
*
* ShadowStatus_t shadowStatus = SHADOW_SUCCESS;
* char topicBuffer[ SHADOW_TOPIC_MAX_LENGTH ] = { 0 };
* uint16_t bufferSize = SHADOW_TOPIC_MAX_LENGTH;
* uint16_t outLength = 0;
* const char thingName[] = { "TestThingName" };
* uint16_t thingNameLength = ( sizeof( thingName ) - 1U );
* const char shadowName[] = { "TestShadowName" };
* uint16_t shadowNameLength = ( sizeof( shadowName ) - 1U );
*
* shadowStatus = Shadow_AssembleTopicString( ShadowTopicStringTypeUpdateDelta,
* thingName,
* thingNameLength,
* shadowName,
* shadowNameLength,
* & ( topicBuffer[ 0 ] ),
* bufferSize,
* & outLength );
*/
/* Then we publish a desired state to the /update topic. Since we've deleted
* the device shadow at the beginning of the demo, this will cause a delta message
* to be published, which we have subscribed to.
* In many real applications, the desired state is not published by
* the device itself. But for the purpose of making this demo self-contained,
* we publish one here so that we can receive a delta message later.
*/
if( returnStatus == EXIT_SUCCESS )
{
/* desired power on state . */
LogInfo( ( "Send desired power state with 1." ) );
( void ) memset( updateDocument,
0x00,
sizeof( updateDocument ) );
/* Keep the client token in global variable used to compare if
* the same token in /update/accepted. */
clientToken = ( Clock_GetTimeMs() % 1000000 );
snprintf( updateDocument,
SHADOW_DESIRED_JSON_LENGTH + 1,
SHADOW_DESIRED_JSON,
( int ) 1,
( long unsigned ) clientToken );
returnStatus = PublishToTopic( SHADOW_TOPIC_STR_UPDATE( THING_NAME, SHADOW_NAME ),
SHADOW_TOPIC_LEN_UPDATE( THING_NAME_LENGTH, SHADOW_NAME_LENGTH ),
updateDocument,
( SHADOW_DESIRED_JSON_LENGTH + 1 ) );
}
if( returnStatus == EXIT_SUCCESS )
{
/* Note that PublishToTopic already called MQTT_ProcessLoop,
* therefore responses may have been received and the eventCallback
* may have been called, which may have changed the stateChanged flag.
* Check if the state change flag has been modified or not. If it's modified,
* then we publish reported state to update topic.
*/
if( stateChanged == true )
{
/* Report the latest power state back to device shadow. */
LogInfo( ( "Report to the state change: %d", currentPowerOnState ) );
( void ) memset( updateDocument,
0x00,
sizeof( updateDocument ) );
/* Keep the client token in global variable used to compare if
* the same token in /update/accepted. */
clientToken = ( Clock_GetTimeMs() % 1000000 );
snprintf( updateDocument,
SHADOW_REPORTED_JSON_LENGTH + 1,
SHADOW_REPORTED_JSON,
( int ) currentPowerOnState,
( long unsigned ) clientToken );
returnStatus = PublishToTopic( SHADOW_TOPIC_STR_UPDATE( THING_NAME, SHADOW_NAME ),
SHADOW_TOPIC_LEN_UPDATE( THING_NAME_LENGTH, SHADOW_NAME_LENGTH ),
updateDocument,
( SHADOW_REPORTED_JSON_LENGTH + 1 ) );
}
else
{
LogInfo( ( "No change from /update/delta, unsubscribe all shadow topics and disconnect from MQTT.\r\n" ) );
}
}
if( returnStatus == EXIT_SUCCESS )
{
LogInfo( ( "Start to unsubscribe shadow topics and disconnect from MQTT. \r\n" ) );
returnStatus = UnsubscribeFromTopic( SHADOW_TOPIC_STR_UPDATE_DELTA( THING_NAME, SHADOW_NAME ),
SHADOW_TOPIC_LEN_UPDATE_DELTA( THING_NAME_LENGTH, SHADOW_NAME_LENGTH ) );
}
if( returnStatus == EXIT_SUCCESS )
{
returnStatus = UnsubscribeFromTopic( SHADOW_TOPIC_STR_UPDATE_ACC( THING_NAME, SHADOW_NAME ),
SHADOW_TOPIC_LEN_UPDATE_ACC( THING_NAME_LENGTH, SHADOW_NAME_LENGTH ) );
}
if( returnStatus == EXIT_SUCCESS )
{
returnStatus = UnsubscribeFromTopic( SHADOW_TOPIC_STR_UPDATE_REJ( THING_NAME, SHADOW_NAME ),
SHADOW_TOPIC_LEN_UPDATE_REJ( THING_NAME_LENGTH, SHADOW_NAME_LENGTH ) );
}
/* The MQTT session is always disconnected, even there were prior failures. */
returnStatus = DisconnectMqttSession();
}
/* This demo performs only Device Shadow operations. If matching the Shadow
* topic fails or there are failures in parsing the received JSON document,
* then this demo was not successful. */
if( eventCallbackError == true )
{
returnStatus = EXIT_FAILURE;
}
/* Increment the demo run count. */
demoRunCount++;
if( returnStatus == EXIT_SUCCESS )
{
LogInfo( ( "Demo iteration %d is successful.", demoRunCount ) );
}
/* Attempt to retry a failed iteration of demo for up to #SHADOW_MAX_DEMO_LOOP_COUNT times. */
else if( demoRunCount < SHADOW_MAX_DEMO_LOOP_COUNT )
{
LogWarn( ( "Demo iteration %d failed. Retrying...", demoRunCount ) );
sleep( DELAY_BETWEEN_DEMO_RETRY_ITERATIONS_S );
}
/* Failed all #SHADOW_MAX_DEMO_LOOP_COUNT demo iterations. */
else
{
LogError( ( "All %d demo iterations failed.", SHADOW_MAX_DEMO_LOOP_COUNT ) );
break;
}
} while( returnStatus != EXIT_SUCCESS );
if( returnStatus == EXIT_SUCCESS )
{
/* Log message indicating the demo completed successfully. */
LogInfo( ( "Demo completed successfully." ) );
}
return returnStatus;
}
/*-----------------------------------------------------------*/