Releases: axross/aqua
Releases · axross/aqua
v2.3.3
v2.3.1
v2.3.0
- Bump up the version to 2.3.0+27 (#180)
- Bugfix: popup background colors didn't animate (#179)
- Prevent popup overflow (#178)
- Improve preference description (#177)
- Bugfix: DigitsText showed its decimal part as just repeat of initeger part (#176)
- Enable anonymouse login (#175)
- Update README (#174)
- Add settings for Codemagic (#173)
v2.2.0
v2.1.0
- Enable Preferences screen for the release build (#163)
- Move AquaPreferencesData inside AquaPreferences (#164)
- Prevent recalculation for the same situation (#162)
- Install Sentry as error reporter (#161)
- Refactoring (#160)
- Add preferences section to switch win rates and equity (#159)
- Bugfix: add several missing assertions (#158)
- Delete unavailable cards from state buses (#157)
- Bugfix: disposed simulation isolations were used (#155)
- Refactor community cards (#156)
- Bugfix: unavailable cards were wrongly chosen (#154)
- Organize view models (#152)
- Prefer double quotes at analyzer (#153)
- Refactor used cards (#151)
- CommunityCards as a class (#150)
- Display in equity by default (#149)
- Aqua UI 2.0 (#148)
- Stage the icon Sketch file (#146)
- Refactor bootstrap steps (#145)
- Show equity by preferences (#144)
- Add AquaPreferences widgets and view models (#142)
- Add PlayerSimulationOverallResult#equity (#143)
v2.0.0
- Delete an unused file (#137)
- Delete unused import (#136)
- Throw UnimplementedError when the process reach to case of PlayerhandSettingType.mixed (#135)
- Migrate API from inheritFromWidgetOfExactType to dependOnInheritedWidgetOfExactType (#134)
- Use 📦 poker as the core (#133)
- Upgrade Flutter to v1.17.5 (#125)
v1.6.2
v1.6.1
v1.6.0
- Adding status badge (#113)
- Remove dependency to 📦intl (#112)
- Bug fix: simulation doesn't start after adding a player (#111)
- Android status bar color (#110)
- Making HandType enum (#109)
- Remove JSON-serializablity from models (#108)
- Refactoring simulation page (#107)
- Lock simulation instead of timer (#106)
- Refactoring SimulationSession (#105)
- Organizing providers (#104)
- Fix crazy name widget (#103)
- Refactoring hand range tab content (#102)
- Implementing preset selector (#101)