Un-official translation of Patricio Gonzalez's PixelSpiritDeck into cepl/varjo/lisp.
- Install quicklisp
- Put this repo on
~/.quicklisp/local-projects/
- On SLIME repl:
(ql:quickload :pixel-spirit-deck)
(in-package :pixel-spirit-deck)
- On emacs, open and evaluate the
pixel-spirit-deck.lisp
file with C-c C-k - On SLIME repl:
(play :start)
- On emac, open
cards.lisp
and evaluate each card function.
To practice lisp, and glsl. To have fun. To have a library of the functions provided there a quickload away.
- Nineveh's 2d/sdf.lisp
Shader lisp macro (aka defmacro) to add the boilerplate of each card (st mangling) implicitly.- Have a way to iterate through each fragment.
Add timeExport functions