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Pro

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  1. C++ Game Engine. Use for practice and experiment.

    C++ 1

  2. This is set of tools that I write to help me doing things for any game project.

    Python

  3. Repository for Learning OpenGL from https://learnopengl.com

    C++

  4. Immediate Mode Graphical User Interface with Rendering-centric in mind.

    C++

  5. Repository for Learning DirectX from http://www.rastertek.com

    C++

  6. Forked from TTimo/doom3.gpl

    Doom 3 GPL source release

    C++

120 contributions in the last year

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Contribution activity

April 2019

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