gfx/gl2 package (moved to gfx repository)
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internal
LICENSE
README.md
baseCanvas.go
doc.go
draw.go
gl2.go
gl2_test.go
loadmesh.go
loadshader.go
loadtexture.go
rtt.go
state.go

README.md

Azul3D - gfx/gl2

This package provides an OpenGL 2.X based graphics renderer for Azul3D. The behavior of the renderer is fully defined by Azul3D's gfx package.

Version 2.0.1

  • Documentation
  • azul3d.org/gfx/gl2.v2
  • import "azul3d.org/gfx/gl2.v2"
  • Changes
  • Fixed a bug that caused MVP matrices to constantly be recalculated (see #22).

Version 2

  • Documentation
  • azul3d.org/gfx/gl2.v2
  • import "azul3d.org/gfx/gl2.v2"
  • Changes
  • Behavior is fully defined by the gfx.v2 package.
  • Added OS X support (see #14).
  • Added Better Debugging (see #12).
  • Switched to using Glow for generating OpenGL wrappers (see #11).

Version 1