This package provides an OpenGL 2.X based graphics renderer for Azul3D. The behavior of the renderer is fully defined by Azul3D's gfx package.
- Documentation
- azul3d.org/gfx/gl2.v2
import "azul3d.org/gfx/gl2.v2"
- Changes
- Fixed a bug that caused MVP matrices to constantly be recalculated (see #22).
- Documentation
- azul3d.org/gfx/gl2.v2
import "azul3d.org/gfx/gl2.v2"
- Changes
- Behavior is fully defined by the gfx.v2 package.
- Added OS X support (see #14).
- Added Better Debugging (see #12).
- Switched to using Glow for generating OpenGL wrappers (see #11).
- Documentation
- azul3d.org/gfx/gl2.v1
import "azul3d.org/gfx/gl2.v1"
- Changes
- Behavior is fully defined by the gfx.v1 package.