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avoid panic with parented scenes on deleted entities #8512

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merged 3 commits into from
May 1, 2023

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robtfm
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@robtfm robtfm commented Apr 29, 2023

Objective

after calling SceneSpawner::spawn_as_child, the scene spawner system will always try to attach the scene instance to the parent once it is loaded, even if the parent has been deleted, causing a panic.

Solution

check if the parent is still alive, and don't spawn the scene instance if not.

@robtfm robtfm added C-Bug An unexpected or incorrect behavior P-Crash A sudden unexpected crash A-Scenes Serialized ECS data stored on the disk labels Apr 29, 2023
@mockersf
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mockersf commented Apr 29, 2023

This seems not the best fix for me as it means we still spawn the scene and one frame after despawn it.

To avoid that, a check could be added in this system: https://github.com/bevyengine/bevy/blob/main/crates/bevy_scene/src/scene_spawner.rs#L317

@alice-i-cecile alice-i-cecile added this pull request to the merge queue May 1, 2023
@alice-i-cecile alice-i-cecile added the S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it label May 1, 2023
Merged via the queue into bevyengine:main with commit deba380 May 1, 2023
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A-Scenes Serialized ECS data stored on the disk C-Bug An unexpected or incorrect behavior P-Crash A sudden unexpected crash S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
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3 participants