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_____ _ ______ / ____(_) | ____| | (___ _ _ __ ___ | |__ _ _ _ __ \___ \| | '_ ` _ \| __| | | | '_ \ ____) | | | | | | | | | |_| | | | | |_____/|_|_| |_| |_|_| \__,_|_| |_| -- a simulation of fun -- by Ben Smith [ bats@hush.com ] =============================================================================== System Requirements: =============================================================================== * runs at ~6% CPU time on my 1.6ghz Pentium M laptop * uses approx. 7MB memory * SDL version 1.2 or better (included) * DirectX version 5 or better (for SDL) * OpenGL version 1.0 or better =============================================================================== Controls: =============================================================================== Left Arrow move player to the left Right Arrow move player to the right Up Arrow move player up a ladder Down Arrow move player down a ladder/ dive under water Space Bar jump w toggle drawing wall vectors t toggle drawing tiles p toggle drawing player a toggle drawing particles 1-3 load maps 1-3 escape quit =============================================================================== Compiling: =============================================================================== SimFun was compiled using Microsoft Visual C++ 6.0 SP6 (MSVC) for Windows XP. The code has not been tested for any other compilers/operating systems/ hardware. SimFun uses SGI's Standard Template Library (STL), downloadable from http://www.sgi.com/tech/stl, not the MSVC built-in STL. =============================================================================== File List: =============================================================================== Filename Size (bytes) -------------------------------------- .\ gpl.txt 18009 Readme.txt 5110 simfun.dsp 6869 simfun.dsw 535 .\bin\ simfun.exe 73728 SDL.dll 229376 .\data\ map1.txt 4920 map2.txt 4920 map3.txt 4920 SimFunPlayer.bmp 2358 tiles.bmp 6198 .\include\ background.h 1562 circle.h 243 color.h 282 global.h 293 misc.h 258 object.h 1216 particle.h 1334 player.h 2731 point.h 919 region.h 870 segment.h 1214 simulation.h 957 tilemap.h 414 tilemapentry.h 1352 tiles.h 1794 vector.h 1876 wall.h 749 walls.h 549 wallset.h 433 .\source\ background.cpp 5942 color.cpp 1398 misc.cpp 3905 object.cpp 8153 particle.cpp 6067 player.cpp 10938 point.cpp 1746 region.cpp 2181 SDL_win32_main.c 8316 segment.cpp 5384 simfun.cpp 1277 simulation.cpp 4273 tilemap.cpp 1634 tiles.cpp 6070 vector.cpp 1573 walls.cpp 9005 wallset.cpp 1453 =============================================================================== License: =============================================================================== SimFun -- A Simulation of Fun copyright (C) 2004 Ben Smith This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. The license can be found at http://www.gnu.org/copyleft/, and in gpl.txt. The author can be contacted at bats@hush.com. ===============================================================================
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