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Ludo

A third semester project on Object Oriented Programming made by Computer Engineering students of IOE Pulchowk Campus. Made using C++ and SFML.

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Screenshots

Logo

Logo

Documentation

Build

Requirements:

To setup and use the project, you will need to download the following:

Cut MinGW and SFML-2.6.0 folder and paste in your C: drive. Add path to environment variables for:

  • bin from MinGW folder
  • bin form SFML-2.6.0 folder

Installation:

  • Clone the repository.
  $ git clone https://github.com/bishallamichhane44/ludo.git
  • Change the working directory to newly cloned directory.
  $ cd ludo
  • Use the following build commnads.
  $ g++ -IC:\SFML-2.6.0\include -c main.cpp -o main.o
  $ g++ -LC:\SFML-2.6.0\lib .\main.o -o main.exe -lmingw32 -lsfml-graphics -lsfml-audio -lsfml-window -lsfml-system -lsfml-main -mwindows
  $ main.exe
  • Alternative option for step 3:
    • Double click o.bat.
    • Double click exe.bat.
    • Main.exe will appear.(Open it to play the game).

Note

If you want to just play the game without any hassle then just clone the repo and open main.exe.

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A 3rd semester project in C++.

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