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Merge #28016: p2p: gives seednode priority over dnsseed if both are p…
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…rovided

82f41d7 Added seednode prioritization message to help output (tdb3)
3120a46 Gives seednode priority over dnsseed if both are provided (Sergi Delgado Segura)

Pull request description:

  This is a follow-up of #27577

  If both `seednode` and `dnsseed` are provided, the node will start a race between them in order to fetch data to feed the `addrman`.

  This PR gives priority to `seednode` over `dnsseed` so if some nodes are provided as seeds, they can be tried before defaulting to the `dnsseeds`

ACKs for top commit:
  davidgumberg:
    untested reACK 82f41d7
  itornaza:
    tested re-ACK 82f41d7
  achow101:
    ACK 82f41d7
  cbergqvist:
    ACK 82f41d7

Tree-SHA512: 4e39e10a7449af6cd9b8f9f6878f846b94bca11baf89ff2d4fbcd4f28293978a6ed71a3a86cea36d49eca891314c834e32af93f37a09c2cc698a878f84d31c62
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achow101 committed Apr 30, 2024
2 parents 0c3a3c9 + 82f41d7 commit 326e563
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Showing 3 changed files with 126 additions and 87 deletions.
2 changes: 1 addition & 1 deletion src/init.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -544,7 +544,7 @@ void SetupServerArgs(ArgsManager& argsman)
argsman.AddArg("-proxy=<ip:port>", "Connect through SOCKS5 proxy, set -noproxy to disable (default: disabled)", ArgsManager::ALLOW_ANY | ArgsManager::DISALLOW_ELISION, OptionsCategory::CONNECTION);
#endif
argsman.AddArg("-proxyrandomize", strprintf("Randomize credentials for every proxy connection. This enables Tor stream isolation (default: %u)", DEFAULT_PROXYRANDOMIZE), ArgsManager::ALLOW_ANY, OptionsCategory::CONNECTION);
argsman.AddArg("-seednode=<ip>", "Connect to a node to retrieve peer addresses, and disconnect. This option can be specified multiple times to connect to multiple nodes.", ArgsManager::ALLOW_ANY, OptionsCategory::CONNECTION);
argsman.AddArg("-seednode=<ip>", "Connect to a node to retrieve peer addresses, and disconnect. This option can be specified multiple times to connect to multiple nodes. During startup, seednodes will be tried before dnsseeds.", ArgsManager::ALLOW_ANY, OptionsCategory::CONNECTION);
argsman.AddArg("-networkactive", "Enable all P2P network activity (default: 1). Can be changed by the setnetworkactive RPC command", ArgsManager::ALLOW_ANY, OptionsCategory::CONNECTION);
argsman.AddArg("-timeout=<n>", strprintf("Specify socket connection timeout in milliseconds. If an initial attempt to connect is unsuccessful after this amount of time, drop it (minimum: 1, default: %d)", DEFAULT_CONNECT_TIMEOUT), ArgsManager::ALLOW_ANY, OptionsCategory::CONNECTION);
argsman.AddArg("-peertimeout=<n>", strprintf("Specify a p2p connection timeout delay in seconds. After connecting to a peer, wait this amount of time before considering disconnection based on inactivity (minimum: 1, default: %d)", DEFAULT_PEER_CONNECT_TIMEOUT), ArgsManager::ALLOW_ANY | ArgsManager::DEBUG_ONLY, OptionsCategory::CONNECTION);
Expand Down
209 changes: 123 additions & 86 deletions src/net.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2183,11 +2183,36 @@ void CConnman::WakeMessageHandler()

void CConnman::ThreadDNSAddressSeed()
{
constexpr int TARGET_OUTBOUND_CONNECTIONS = 2;
int outbound_connection_count = 0;

if (gArgs.IsArgSet("-seednode")) {
auto start = NodeClock::now();
constexpr std::chrono::seconds SEEDNODE_TIMEOUT = 30s;
LogPrintf("-seednode enabled. Trying the provided seeds for %d seconds before defaulting to the dnsseeds.\n", SEEDNODE_TIMEOUT.count());
while (!interruptNet) {
if (!interruptNet.sleep_for(std::chrono::milliseconds(500)))
return;

// Abort if we have spent enough time without reaching our target.
// Giving seed nodes 30 seconds so this does not become a race against fixedseeds (which triggers after 1 min)
if (NodeClock::now() > start + SEEDNODE_TIMEOUT) {
LogPrintf("Couldn't connect to enough peers via seed nodes. Handing fetch logic to the DNS seeds.\n");
break;
}

outbound_connection_count = GetFullOutboundConnCount();
if (outbound_connection_count >= TARGET_OUTBOUND_CONNECTIONS) {
LogPrintf("P2P peers available. Finished fetching data from seed nodes.\n");
break;
}
}
}

FastRandomContext rng;
std::vector<std::string> seeds = m_params.DNSSeeds();
Shuffle(seeds.begin(), seeds.end(), rng);
int seeds_right_now = 0; // Number of seeds left before testing if we have enough connections
int found = 0;

if (gArgs.GetBoolArg("-forcednsseed", DEFAULT_FORCEDNSSEED)) {
// When -forcednsseed is provided, query all.
Expand All @@ -2199,102 +2224,101 @@ void CConnman::ThreadDNSAddressSeed()
seeds_right_now = seeds.size();
}

// goal: only query DNS seed if address need is acute
// * If we have a reasonable number of peers in addrman, spend
// some time trying them first. This improves user privacy by
// creating fewer identifying DNS requests, reduces trust by
// giving seeds less influence on the network topology, and
// reduces traffic to the seeds.
// * When querying DNS seeds query a few at once, this ensures
// that we don't give DNS seeds the ability to eclipse nodes
// that query them.
// * If we continue having problems, eventually query all the
// DNS seeds, and if that fails too, also try the fixed seeds.
// (done in ThreadOpenConnections)
const std::chrono::seconds seeds_wait_time = (addrman.Size() >= DNSSEEDS_DELAY_PEER_THRESHOLD ? DNSSEEDS_DELAY_MANY_PEERS : DNSSEEDS_DELAY_FEW_PEERS);

for (const std::string& seed : seeds) {
if (seeds_right_now == 0) {
seeds_right_now += DNSSEEDS_TO_QUERY_AT_ONCE;

if (addrman.Size() > 0) {
LogPrintf("Waiting %d seconds before querying DNS seeds.\n", seeds_wait_time.count());
std::chrono::seconds to_wait = seeds_wait_time;
while (to_wait.count() > 0) {
// if sleeping for the MANY_PEERS interval, wake up
// early to see if we have enough peers and can stop
// this thread entirely freeing up its resources
std::chrono::seconds w = std::min(DNSSEEDS_DELAY_FEW_PEERS, to_wait);
if (!interruptNet.sleep_for(w)) return;
to_wait -= w;

int nRelevant = 0;
{
LOCK(m_nodes_mutex);
for (const CNode* pnode : m_nodes) {
if (pnode->fSuccessfullyConnected && pnode->IsFullOutboundConn()) ++nRelevant;
}
}
if (nRelevant >= 2) {
if (found > 0) {
LogPrintf("%d addresses found from DNS seeds\n", found);
LogPrintf("P2P peers available. Finished DNS seeding.\n");
} else {
LogPrintf("P2P peers available. Skipped DNS seeding.\n");
// Proceed with dnsseeds if seednodes hasn't reached the target or if forcednsseed is set
if (outbound_connection_count < TARGET_OUTBOUND_CONNECTIONS || seeds_right_now) {
// goal: only query DNS seed if address need is acute
// * If we have a reasonable number of peers in addrman, spend
// some time trying them first. This improves user privacy by
// creating fewer identifying DNS requests, reduces trust by
// giving seeds less influence on the network topology, and
// reduces traffic to the seeds.
// * When querying DNS seeds query a few at once, this ensures
// that we don't give DNS seeds the ability to eclipse nodes
// that query them.
// * If we continue having problems, eventually query all the
// DNS seeds, and if that fails too, also try the fixed seeds.
// (done in ThreadOpenConnections)
int found = 0;
const std::chrono::seconds seeds_wait_time = (addrman.Size() >= DNSSEEDS_DELAY_PEER_THRESHOLD ? DNSSEEDS_DELAY_MANY_PEERS : DNSSEEDS_DELAY_FEW_PEERS);

for (const std::string& seed : seeds) {
if (seeds_right_now == 0) {
seeds_right_now += DNSSEEDS_TO_QUERY_AT_ONCE;

if (addrman.Size() > 0) {
LogPrintf("Waiting %d seconds before querying DNS seeds.\n", seeds_wait_time.count());
std::chrono::seconds to_wait = seeds_wait_time;
while (to_wait.count() > 0) {
// if sleeping for the MANY_PEERS interval, wake up
// early to see if we have enough peers and can stop
// this thread entirely freeing up its resources
std::chrono::seconds w = std::min(DNSSEEDS_DELAY_FEW_PEERS, to_wait);
if (!interruptNet.sleep_for(w)) return;
to_wait -= w;

if (GetFullOutboundConnCount() >= TARGET_OUTBOUND_CONNECTIONS) {
if (found > 0) {
LogPrintf("%d addresses found from DNS seeds\n", found);
LogPrintf("P2P peers available. Finished DNS seeding.\n");
} else {
LogPrintf("P2P peers available. Skipped DNS seeding.\n");
}
return;
}
return;
}
}
}
}

if (interruptNet) return;

// hold off on querying seeds if P2P network deactivated
if (!fNetworkActive) {
LogPrintf("Waiting for network to be reactivated before querying DNS seeds.\n");
do {
if (!interruptNet.sleep_for(std::chrono::seconds{1})) return;
} while (!fNetworkActive);
}
if (interruptNet) return;

LogPrintf("Loading addresses from DNS seed %s\n", seed);
// If -proxy is in use, we make an ADDR_FETCH connection to the DNS resolved peer address
// for the base dns seed domain in chainparams
if (HaveNameProxy()) {
AddAddrFetch(seed);
} else {
std::vector<CAddress> vAdd;
constexpr ServiceFlags requiredServiceBits{SeedsServiceFlags()};
std::string host = strprintf("x%x.%s", requiredServiceBits, seed);
CNetAddr resolveSource;
if (!resolveSource.SetInternal(host)) {
continue;
// hold off on querying seeds if P2P network deactivated
if (!fNetworkActive) {
LogPrintf("Waiting for network to be reactivated before querying DNS seeds.\n");
do {
if (!interruptNet.sleep_for(std::chrono::seconds{1})) return;
} while (!fNetworkActive);
}
// Limit number of IPs learned from a single DNS seed. This limit exists to prevent the results from
// one DNS seed from dominating AddrMan. Note that the number of results from a UDP DNS query is
// bounded to 33 already, but it is possible for it to use TCP where a larger number of results can be
// returned.
unsigned int nMaxIPs = 32;
const auto addresses{LookupHost(host, nMaxIPs, true)};
if (!addresses.empty()) {
for (const CNetAddr& ip : addresses) {
CAddress addr = CAddress(CService(ip, m_params.GetDefaultPort()), requiredServiceBits);
addr.nTime = rng.rand_uniform_delay(Now<NodeSeconds>() - 3 * 24h, -4 * 24h); // use a random age between 3 and 7 days old
vAdd.push_back(addr);
found++;
}
addrman.Add(vAdd, resolveSource);
} else {
// If the seed does not support a subdomain with our desired service bits,
// we make an ADDR_FETCH connection to the DNS resolved peer address for the
// base dns seed domain in chainparams

LogPrintf("Loading addresses from DNS seed %s\n", seed);
// If -proxy is in use, we make an ADDR_FETCH connection to the DNS resolved peer address
// for the base dns seed domain in chainparams
if (HaveNameProxy()) {
AddAddrFetch(seed);
} else {
std::vector<CAddress> vAdd;
constexpr ServiceFlags requiredServiceBits{SeedsServiceFlags()};
std::string host = strprintf("x%x.%s", requiredServiceBits, seed);
CNetAddr resolveSource;
if (!resolveSource.SetInternal(host)) {
continue;
}
// Limit number of IPs learned from a single DNS seed. This limit exists to prevent the results from
// one DNS seed from dominating AddrMan. Note that the number of results from a UDP DNS query is
// bounded to 33 already, but it is possible for it to use TCP where a larger number of results can be
// returned.
unsigned int nMaxIPs = 32;
const auto addresses{LookupHost(host, nMaxIPs, true)};
if (!addresses.empty()) {
for (const CNetAddr& ip : addresses) {
CAddress addr = CAddress(CService(ip, m_params.GetDefaultPort()), requiredServiceBits);
addr.nTime = rng.rand_uniform_delay(Now<NodeSeconds>() - 3 * 24h, -4 * 24h); // use a random age between 3 and 7 days old
vAdd.push_back(addr);
found++;
}
addrman.Add(vAdd, resolveSource);
} else {
// If the seed does not support a subdomain with our desired service bits,
// we make an ADDR_FETCH connection to the DNS resolved peer address for the
// base dns seed domain in chainparams
AddAddrFetch(seed);
}
}
--seeds_right_now;
}
--seeds_right_now;
LogPrintf("%d addresses found from DNS seeds\n", found);
} else {
LogPrintf("Skipping DNS seeds. Enough peers have been found\n");
}
LogPrintf("%d addresses found from DNS seeds\n", found);
}

void CConnman::DumpAddresses()
Expand Down Expand Up @@ -2345,6 +2369,19 @@ void CConnman::StartExtraBlockRelayPeers()
m_start_extra_block_relay_peers = true;
}

// Return the number of outbound connections that are full relay (not blocks only)
int CConnman::GetFullOutboundConnCount() const
{
int nRelevant = 0;
{
LOCK(m_nodes_mutex);
for (const CNode* pnode : m_nodes) {
if (pnode->fSuccessfullyConnected && pnode->IsFullOutboundConn()) ++nRelevant;
}
}
return nRelevant;
}

// Return the number of peers we have over our outbound connection limit
// Exclude peers that are marked for disconnect, or are going to be
// disconnected soon (eg ADDR_FETCH and FEELER)
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2 changes: 2 additions & 0 deletions src/net.h
Original file line number Diff line number Diff line change
Expand Up @@ -1173,6 +1173,8 @@ class CConnman

void StartExtraBlockRelayPeers();

// Count the number of full-relay peer we have.
int GetFullOutboundConnCount() const;
// Return the number of outbound peers we have in excess of our target (eg,
// if we previously called SetTryNewOutboundPeer(true), and have since set
// to false, we may have extra peers that we wish to disconnect). This may
Expand Down

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