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Output label by tostring for texture & pass
Build #1087: Pull request #797 synchronize by xiejiangzhi
July 24, 2024 03:32 7m 58s xiejiangzhi:objtostring
July 24, 2024 03:32 7m 58s
Output label by tostring for texture & pass
Build #1086: Pull request #797 synchronize by xiejiangzhi
July 24, 2024 02:54 9m 28s xiejiangzhi:objtostring
July 24, 2024 02:54 9m 28s
Add support for sampler2D variables and Texture:setSampler;
Build #1085: Commit b4d8f20 pushed by bjornbytes
July 24, 2024 00:49 8m 28s dev
dev
July 24, 2024 00:49 8m 28s
Update tracy;
Build #1084: Commit b260f8d pushed by bjornbytes
July 23, 2024 07:18 8m 7s dev
dev
July 23, 2024 07:18 8m 7s
tostring on objects also includes their pointers;
Build #1083: Commit 34eb650 pushed by bjornbytes
July 18, 2024 00:41 8m 18s dev
dev
July 18, 2024 00:41 8m 18s
Update changelog;
Build #1082: Commit f7c0634 pushed by bjornbytes
July 15, 2024 13:19 8m 22s dev
dev
July 15, 2024 13:19 8m 22s
Merge pull request #795 from xiejiangzhi/sampler
Build #1081: Commit 577a82b pushed by bjornbytes
July 15, 2024 13:00 8m 20s dev
dev
July 15, 2024 13:00 8m 20s
Merge pull request #794 from xiejiangzhi/move_kinematic
Build #1079: Commit f2eb2e9 pushed by bjornbytes
July 14, 2024 17:58 8m 8s dev
dev
July 14, 2024 17:58 8m 8s
Add collider:moveKinematic API
Build #1078: Pull request #794 opened by xiejiangzhi
July 13, 2024 12:34 7m 52s xiejiangzhi:move_kinematic
July 13, 2024 12:34 7m 52s
WIP;
Build #1077: Commit 22906f4 pushed by bjornbytes
July 13, 2024 00:15 4m 37s error-handling
July 13, 2024 00:15 4m 37s
WIP;
Build #1076: Commit b049b6b pushed by bjornbytes
July 13, 2024 00:10 4m 3s error-handling
July 13, 2024 00:10 4m 3s
WIP;
Build #1075: Commit d4982eb pushed by bjornbytes
July 12, 2024 01:04 4m 7s error-handling
July 12, 2024 01:04 4m 7s
Update changelog;
Build #1074: Commit 15a2981 pushed by bjornbytes
July 11, 2024 04:15 8m 11s dev
dev
July 11, 2024 04:15 8m 11s
Add raw shaders;
Build #1073: Commit 85a9dce pushed by bjornbytes
July 11, 2024 04:12 8m 31s dev
dev
July 11, 2024 04:12 8m 31s
core/gpu uses returns for error handling;
Build #1072: Commit 8367a01 pushed by bjornbytes
July 11, 2024 02:37 4m 33s error-handling
July 11, 2024 02:37 4m 33s
WIP;
Build #1071: Commit f20cbf3 pushed by bjornbytes
July 11, 2024 01:28 4m 40s error-handling
July 11, 2024 01:28 4m 40s
dev
July 11, 2024 00:29 8m 18s
Make sure to adjust compound shape mass before retrieving new COM;
Build #1069: Commit 8a3d752 pushed by bjornbytes
July 11, 2024 00:01 8m 10s dev
dev
July 11, 2024 00:01 8m 10s
actions: use less deprecated actions;
Build #1068: Commit 48d98b0 pushed by bjornbytes
July 10, 2024 10:16 8m 9s dev
dev
July 10, 2024 10:16 8m 9s
actions: try using a matrix for ML2 APK;
Build #1067: Commit e5659de pushed by bjornbytes
July 10, 2024 10:01 8m 40s dev
dev
July 10, 2024 10:01 8m 40s
Update Jolt;
Build #1066: Commit 52b7dc5 pushed by bjornbytes
July 10, 2024 09:49 8m 7s dev
dev
July 10, 2024 09:49 8m 7s
Fix layer/level count for depth-stencil sample view;
Build #1065: Commit 45f4a08 pushed by bjornbytes
July 10, 2024 08:06 8m 0s dev
dev
July 10, 2024 08:06 8m 0s
Fix d24 texture stride;
Build #1064: Commit 9bf2db1 pushed by bjornbytes
July 10, 2024 08:00 8m 29s dev
dev
July 10, 2024 08:00 8m 29s
Update changelog;
Build #1063: Commit d290a2c pushed by bjornbytes
July 10, 2024 07:55 8m 28s dev
dev
July 10, 2024 07:55 8m 28s