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Are embedded shaders something which can be implemented for the C99 API? The C99 API has proven complete for everything I've looked at so far, but I've not found any analog to the embedded shader functionality there.
Is this on any roadmap, or should I fork and attempt to implement it myself? (Rather: is it something I can implement, or does that functionality have any C++-specific requirements?)
Thanks!
– Dylan
The text was updated successfully, but these errors were encountered:
Hello,
Are embedded shaders something which can be implemented for the C99 API? The C99 API has proven complete for everything I've looked at so far, but I've not found any analog to the embedded shader functionality there.
Is this on any roadmap, or should I fork and attempt to implement it myself? (Rather: is it something I can implement, or does that functionality have any C++-specific requirements?)
Thanks!
– Dylan
The text was updated successfully, but these errors were encountered: