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FAQ
Pressing F7
will decrease the FPS
Pressing F8
will increase the FPS from the Default of 20FPS
to 30FPS
and 60FPS
and 120FPS
Please remember that anything past 20FPS
is very Work in progress and any issues you have we would like
you to report these issues.
The reason these modes are out for public testing and in progress is to fix any issues that may arise to make these modes bug free.
see below to for more information.
You can report bugs on the Discord or on the GitHub using Issues Tab
Please be very detailed and included images and videos if possible.
To be as accurate as possible to the game while also adding Features that can improve the game. We will not add Features without fixing every bug along the way to ensure the best gameplay experience like with 60FPS mode.
GLideN64 is more mature and more accurate for rendering the game and has a very important feature
framebuffer emulation
which is needed to render a lot of effects accurately like
link on the pause screen and link's spin attack to name a few.
it also supports 3-Point filtering
or also known as tri-linear filtering
which is used to make the games textures look hardware accurate.
Pressing F10
Pressing F9
This project uses SDL2 which has support for all current controllers such as:
PS4
PS5
Xbox 360
Xbox one
and the new Xbox controllers
it also supports Switch Pro
controllers and joycons
and more
Controller mapping takes place in the pause menu of the game
So plug and play!
This is due to the game timers and we are going through everything to make it work for all FPS modes so if you find an issue please report it as shown above in where to report bugs. The more bugs you find the more we fix so join the Discord and help out.
HD textures site for updates OOT Reloaded
First you download either the 4k texture pack Here
Or 1080p pack here
Mobile 1080p pack Here
next you unzip and take the .HTS
and place it next to oot.exe
Next head into the GlideN64.ini and change to the Following
textureFilter\txEnhancedTextureFileStorage=1
to
textureFilter\txEnhancedTextureFileStorage=0
This should allow you to load .htc texture packs
some minor issues are :
The sky does not render fully
Some textures do not render fully
first you edit GlideN64.ini
next find these two lines
frameBufferEmulation\copyDepthToMainDepthBuffer=1
frameBufferEmulation\copyDepthToRDRAM=2
make sure the top line is set to 1
to get depth working and just incase set the second line to 2
if it's not default already.
you can now download reshade
and point to oot.exe
when it ask which API
choose opengl
and select all shaders.
With depth buffer on you can use RTGI
for Path tracing.
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all tunnels are broken at 60FPS switch to 20FPS
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If you try and teach the scarecrow a song in Lake Hylia in 60fps, he does the dance and everything, then the camera freezes on him with link looking at him. Game became unplayable for me at this point.
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When using 60 FPS links walks over the chests in the house in kokiri forest instead of stopping in front of them.
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Even if you walk as slowly as possible, he just hangs from the ledge, he's unable to climb the ladder.
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If you set the FPS at 30, 60, 120, or 240 before the Volvagia cutscene begins, the game will hardlock (or softlock? not sure which terminology is right, but you can't pause and you have to restart the game) at the end of the cutscene when Volvagia hides inside of her lava crater.
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If you fight the Lizalfos at 60 FPS there is a good chance they willl jump into the lava instead of onto another platform
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Barinade crashes the game.
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The top mirror in Spirit Temple that allows Link to break the face of the statue to lead to the boss room doesn't work
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no sound plays and enemies appear to be bugged
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When you dump bugs, they will fall slowly.
Video of the issue -
When you Z-Target and shield damage and then letting go of shield right away, it will freeze link until you use your sword.
Video of the issue -
60fps Z target camera pan not changing rotation to allow link to move across screen
Video of the issue -
60 fps Koume and Kotake do too much damage and sometimes the mirror shield messes up
This information is thanks to Amaro from discord!
Camera options (camera section)
disableDistanceClip
When set to true, disables optimization and graphics clipping when models are distanced from the camera.
useClassicCamera
When set to true, enables the classic camera, and disables double-stick/twin-stick or mouse camera controls.
Cheat options (cheats section)
invincible
When set to true, makes you unable to take any damage in the game.
speed
Sets the speed of the game.
blindGerudoGuards
When set to true, makes the Gerudo guards unable to see you.
Control options (controls section)
mousexInvert
When set to true, inverts the mouse X-axis.
mouseyInvert
When set to true, inverts the mouse Y axis.
cButtonsOnRightStick
When set to true, sets the right stick to C-Buttons.
enableGyro
when set to true enables gyro.
useXInput
when set to true let's you use xinput instead of SDL2
useDInput
When set to true let's you use Dinput instead of SDL2
Game options (game section)
graphicsEnabled
When set to True you can see things rendering!
audioEnabled
When set to false, it should disable the game audio, but it doesn't work for now.
fullscreen
Sets whether the fullscreen option is enabled by default when running the game, the value can be toggled if F10 is pressed.
mirror ???
blindOwl
When set to true, Kaepora Gaebora will not talk to you no matter what.
recordTas
When set to true, the game will record a TAS file.
forceMouse
enableExtendedOptionsMenu
When set to false, disables the extended options screen in the pause menu.
enableDebugLevelSelect
When set to true, it allows you to select the level at the start of the game in the first slot.
Once enabled, you can press F5
to display the debug level select screen.
pauseExitInputClearFrames
textScrollSpeed
Makes the text speed go faster
fastForwardSpeed
means you can make the game fast forward.
language
Changes the language of the game, available values:
en: English
de: German - Deutsch
fr: French - français
The language can also be changed with F9.
framerate
Sets the FPS at which the game runs, available values:
20: Original framerate
30: 1.5 times the original framerate
60: 3 times the original framerate
120: 6 times the original framerate
The framerate can also be decreased with F7
, and increased with F8
.
Video options (Video section)
fullscreenWidth
Sets the fullscreen width in pixels.
fullscreenHeight
Sets the fullscreen height in pixels.