Skip to content
RyzenDew edited this page May 18, 2022 · 12 revisions

How to Change FPS

Pressing F7 will decrease the FPS

Pressing F8 will increase the FPS from the Default of 20FPS to 30FPS and 60FPS and 120FPS

Please remember that anything past 20FPS is very Work in progress and any issues you have we would like you to report these issues.

The reason these modes are out for public testing and in progress is to fix any issues that may arise to make these modes bug free.

see below to for more information.

where to report bugs

You can report bugs on the Discord or on the GitHub using Issues Tab

Please be very detailed and included images and videos if possible.

The goal of the project

To be as accurate as possible to the game while also adding Features that can improve the game. We will not add Features without fixing every bug along the way to ensure the best gameplay experience like with 60FPS mode.

Why GLideN64 is used

GLideN64 is more mature and more accurate for rendering the game and has a very important feature framebuffer emulation which is needed to render a lot of effects accurately like link on the pause screen and link's spin attack to name a few. it also supports 3-Point filtering or also known as tri-linear filtering which is used to make the games textures look hardware accurate.

How to go Fullscreen

Pressing F10

How to change languages

Pressing F9

Controller Support and Mapping

This project uses SDL2 which has support for all current controllers such as: PS4 PS5 Xbox 360 Xbox one and the new Xbox controllers it also supports Switch Pro controllers and joycons and more

Controller mapping takes place in the pause menu of the game

image

So plug and play!

Why are some animations in 30FPS+ to Fast?

This is due to the game timers and we are going through everything to make it work for all FPS modes so if you find an issue please report it as shown above in where to report bugs. The more bugs you find the more we fix so join the Discord and help out.

How to use HD texture pack from OOT reloaded

HD textures site for updates OOT Reloaded

First you download either the 4k texture pack Here

Or 1080p pack here

Mobile 1080p pack Here

next you unzip and take the .HTS and place it next to oot.exe

image

Next head into the GlideN64.ini and change to the Following

textureFilter\txEnhancedTextureFileStorage=1

to

textureFilter\txEnhancedTextureFileStorage=0

This should allow you to load .htc texture packs

some minor issues are :

The sky does not render fully

Some textures do not render fully

How to use Reshade with Proper Depth buffer support

first you edit GlideN64.ini

next find these two lines

frameBufferEmulation\copyDepthToMainDepthBuffer=1

frameBufferEmulation\copyDepthToRDRAM=2

make sure the top line is set to 1 to get depth working and just incase set the second line to 2 if it's not default already.

you can now download reshade and point to oot.exe

when it ask which API choose opengl

and select all shaders.

With depth buffer on you can use RTGI for Path tracing.

Known 60FPS bugs

  • all tunnels are broken at 60FPS switch to 20FPS

  • If you try and teach the scarecrow a song in Lake Hylia in 60fps, he does the dance and everything, then the camera freezes on him with link looking at him. Game became unplayable for me at this point.

  • When using 60 FPS links walks over the chests in the house in kokiri forest instead of stopping in front of them.

  • Even if you walk as slowly as possible, he just hangs from the ledge, he's unable to climb the ladder.

  • If you set the FPS at 30, 60, 120, or 240 before the Volvagia cutscene begins, the game will hardlock (or softlock? not sure which terminology is right, but you can't pause and you have to restart the game) at the end of the cutscene when Volvagia hides inside of her lava crater.

  • If you fight the Lizalfos at 60 FPS there is a good chance they willl jump into the lava instead of onto another platform

  • Barinade crashes the game.

  • The top mirror in Spirit Temple that allows Link to break the face of the statue to lead to the boss room doesn't work

  • no sound plays and enemies appear to be bugged

  • When you dump bugs, they will fall slowly. Video of the issue

  • When you Z-Target and shield damage and then letting go of shield right away, it will freeze link until you use your sword. Video of the issue

  • 60fps Z target camera pan not changing rotation to allow link to move across screen Video of the issue

  • 60 fps Koume and Kotake do too much damage and sometimes the mirror shield messes up

Config options and Descriptions

This information is thanks to Amaro from discord!

Camera options (camera section)

disableDistanceClip

When set to true, disables optimization and graphics clipping when models are distanced from the camera.

useClassicCamera

When set to true, enables the classic camera, and disables double-stick/twin-stick or mouse camera controls.

Cheat options (cheats section)

invincible

When set to true, makes you unable to take any damage in the game.

speed

Sets the speed of the game.

blindGerudoGuards

When set to true, makes the Gerudo guards unable to see you.

Control options (controls section)

mousexInvert

When set to true, inverts the mouse X-axis.

mouseyInvert

When set to true, inverts the mouse Y axis.

cButtonsOnRightStick

When set to true, sets the right stick to C-Buttons.

enableGyro

when set to true enables gyro.

useXInput

when set to true let's you use xinput instead of SDL2

useDInput

When set to true let's you use Dinput instead of SDL2

Game options (game section)

graphicsEnabled

When set to True you can see things rendering!

audioEnabled

When set to false, it should disable the game audio, but it doesn't work for now.

fullscreen

Sets whether the fullscreen option is enabled by default when running the game, the value can be toggled if F10 is pressed.

mirror ???

blindOwl

When set to true, Kaepora Gaebora will not talk to you no matter what.

recordTas

When set to true, the game will record a TAS file.

forceMouse

enableExtendedOptionsMenu

When set to false, disables the extended options screen in the pause menu.

enableDebugLevelSelect

When set to true, it allows you to select the level at the start of the game in the first slot.

Once enabled, you can press F5 to display the debug level select screen.

pauseExitInputClearFrames

textScrollSpeed

Makes the text speed go faster

fastForwardSpeed

means you can make the game fast forward.

language

Changes the language of the game, available values:

en: English de: German - Deutsch fr: French - français

The language can also be changed with F9.

framerate

Sets the FPS at which the game runs, available values:

20: Original framerate 30: 1.5 times the original framerate 60: 3 times the original framerate 120: 6 times the original framerate

The framerate can also be decreased with F7, and increased with F8.

Video options (Video section)

fullscreenWidth

Sets the fullscreen width in pixels.

fullscreenHeight

Sets the fullscreen height in pixels.