Skip to content

History

Revisions

  • Recompilation: the first CPU plan measured; jump tables across blocks and six host libc calls

    @PabloVSouza PabloVSouza committed Oct 29, 2026
    c8b4b9d
  • Generated from the docs: status page from RECOMPILATION's milestones and progress

    @PabloVSouza PabloVSouza committed Oct 28, 2026
    5893fcf
  • R4 done

    @PabloVSouza PabloVSouza committed Oct 28, 2026
    baed6e8
  • R4.5: 18 of 20 (R4 98%)

    @PabloVSouza PabloVSouza committed Oct 28, 2026
    b914662
  • R4.4 done (R4 80%)

    @PabloVSouza PabloVSouza committed Oct 28, 2026
    1e437e5
  • R4.2 done (R4 60%)

    @PabloVSouza PabloVSouza committed Oct 28, 2026
    ea39df1
  • R4.3 done (R4 56%)

    @PabloVSouza PabloVSouza committed Oct 28, 2026
    5577521
  • R4.3: a material's textures and constants (R4 54%)

    @PabloVSouza PabloVSouza committed Oct 28, 2026
    da8f8ea
  • R4's progress by its steps

    @PabloVSouza PabloVSouza committed Oct 28, 2026
    e1844f7
  • Home, status and Recompilation: R4's state

    @PabloVSouza PabloVSouza committed Oct 28, 2026
    2808808
  • R4: state setters

    @PabloVSouza PabloVSouza committed Oct 28, 2026
    5b8bcd0
  • R4: deferred lighting

    @PabloVSouza PabloVSouza committed Oct 28, 2026
    b5c9386
  • R4.3: materials

    @PabloVSouza PabloVSouza committed Oct 28, 2026
    5626952
  • R4.3: models and materials

    @PabloVSouza PabloVSouza committed Oct 28, 2026
    8fc8ecc
  • R4.3: meshes

    @PabloVSouza PabloVSouza committed Oct 28, 2026
    2e022c1
  • R4.3: the shader stages corrected

    @PabloVSouza PabloVSouza committed Oct 28, 2026
    e8dc6fb
  • R4.3: vertex buffers, Direct3D 11 model

    @PabloVSouza PabloVSouza committed Oct 28, 2026
    2733d7d
  • R4.3: the shader object

    @PabloVSouza PabloVSouza committed Oct 28, 2026
    fe6bbb9
  • R4.3: a shader stage's resources

    @PabloVSouza PabloVSouza committed Oct 28, 2026
    6afd38b
  • R4.3: the draw state's shader stages

    @PabloVSouza PabloVSouza committed Oct 28, 2026
    ffa063c
  • R4.3 started: the draw state

    @PabloVSouza PabloVSouza committed Oct 28, 2026
    11bce55
  • R4.2: the render boundary counted

    @PabloVSouza PabloVSouza committed Oct 28, 2026
    18b82a0
  • R4.2, first pass: the render boundary

    @PabloVSouza PabloVSouza committed Oct 28, 2026
    700d859
  • R4 started: annotations (R4.1), libGnm's methods named

    @PabloVSouza PabloVSouza committed Oct 28, 2026
    2bf1e84
  • Mirror the docs: building the recompiled library without Xcode, from the launcher Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

    @PabloVSouza PabloVSouza committed Oct 28, 2026
    b7c2dd9
  • Recompilation: plain private stack slots saved no CPU time Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

    @PabloVSouza PabloVSouza committed Oct 27, 2026
    41dd1c1
  • Recompilation: jump tables, calls that never return, progress of 2026-10-27 (mirrors the docs) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

    @PabloVSouza PabloVSouza committed Oct 27, 2026
    0cd82f0
  • Status: the next steps decided for after 0.9.0 final Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

    @PabloVSouza PabloVSouza committed Oct 27, 2026
    1765c4e
  • R3 done (mirrors the docs) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

    @PabloVSouza PabloVSouza committed Oct 26, 2026
    2e65ce5
  • Recompilation: #9-#12 and #1 (CPU time 344% against the translator's 402%)

    @PabloVSouza PabloVSouza committed Oct 25, 2026
    2438817