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Releases: bloodwiing/BrawlMapGen

Ever-better rendering

25 Jun 21:43
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What's new in v1.9.0?

!! BREAKING CHANGES !!:

  • Switched to 0 indexing.
    Make sure to update all of your biome, overrideBiome and specialTileRules options before rendering as now indexes are counted from 0 instead of the previous 1.

BACK-END:

  • Selective rendering now supported!
  • Required options.json format specifier.
  • Better metrics (maps drawn)
  • Made some options in options.json optional (console, title).

BRAWL STARS:

  • New biomes: Action Show, Waterpark
  • New game modes: Hold The Trophy, Volley Brawl, Trophy Thieves, Basket Brawl
  • Gem Grab game modes slightly re-written. (not a breaking change)

Starr Park update

28 Jan 21:32
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What's new in v1.8.2?

  • Scrapyard biome
  • Fixed Bounty Star color (now cyan)
  • Starr Park biome
  • Progress bars in the title now work for tile loading

Brawl Stars Snowtell

14 Nov 20:11
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v1.8.1

Brawl Stars Snowtell update

v1.8

31 Oct 14:58
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Support for multiple platforms

Optimizations and new gamemode!

28 Feb 21:13
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What's new?:
• Optimized speed and memory usage
• Added new gamemode: Siege
• Fixed bugs with specialTileRules settings where the top vault wouldn't be offset by half a tile
• Updated the example build's options.json to include new 1.7 features + fixed a gamemode name issue where the name didn't match any saved gamemode names in presets.json

v1 7 bmg

Town biome now supported!

24 Feb 16:43
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You can now make lunar versions of:
• Heist
• Bounty

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Snow biome now supported!

24 Feb 12:25
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You can now make winter versions of:

  • Gem Grab

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