Working OpenCL and/or CUDA installation (if you can run hashcat, you can run this)
Pre-built binaries are in releases. These are the wrappers as talked about on Twitter.
The clients for Linux and Windows when run, will automatically download the software, check to ensure generation works, reach out to genrt.blurbdust.pw
to check out a table index, generate the table, and upload the table. If you would prefer not to upload tables directly, that's completely fine and you'll need to modify the client.
If the upload fails for whatever reason, reach out to me on Twitter or Discord and we can figure out how to send the ~2GB file.
Once all tables have been generated, I will batch convert from .rt
to .rtc
to save on storage space and distribute tables. I'm expecting <= 4TB for final storage.
Please don't DoS the index server, it's fragile.
.\client.winx64.exe
or ./client_linx64
it should be that easy
./crackalack_gen netntlmv1 byte 7 7 0 300000 134217727 0
The last 0
is the table index which you will either increment up to 4096 but the server written in Go here does the checkout process to not duplicate work.
The tables should be compatible with rcrack
and the recreation here. I do already have plugins written and will release those closer to completion of generation.
Everyone who has published code or spoke about this concept at previous conferences. If you want your individual name or handle listed here, I'm happy to accommodate.