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Basic4GL is a free programming language with built in support for the OpenGL graphics library.
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bmatthew1/Basic4GL
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The Windows version of Basic4GL was originally created by Tom Mulgrew in 2003. Development originally began on a Linux version in 2006. Another Linux version which used SDL was made in 2006 too. A Mac version is also being created by James Campbell. Work on both the Linux versions by Jon Snape & Davy Wybiral stalled in 2007 while the Windows version of Basic4GL continued to be improved until 2008. Another Windows version which could be compiled from source using MinGW was also in development but it hasn't been updated for some time. In 2012 it was decided by Josh Koert to start work on a new multi-platform version. He was helped with compilation & library creation by Matthew Webb & James Campbell helped with setting the project up on GitHub. There are currently three people working on this project but we welcome help & code contributions from anyone. Matthew Webb 12th May 2012
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Basic4GL is a free programming language with built in support for the OpenGL graphics library.
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