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Nothing rendered in Blender 3.2 #346
Comments
Could you try to set the Bit Depth (Viewport) to 16 or 32? BTW, you should disable the Debug Mode in the addon settings. |
Yeah it's fixed when you change to that. |
It's good to know that's the issue. Thanks! Malt tries to find the best texture format for certain operations and that can depend on the GPU model. I'm going to keep this open so I don't forget about it. |
Malt version
Development
Blender version
Blender 3.2.0
OS
Windows 10 64bit
Hardware info
Intel(R) HD Graphics 4600 Intel 4.3.0 | Quadro K2100M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 426.50
Issue description and reproduction steps
Malt worked in Blender 3.1 but not for 3.2
Install Malt Lastest Development (02.07.2022)
Default scene or the example file
Switch to Malt rendered mode, nothing rendered the console starts spaming traceback.
There was another issue but it apparently not happen anymore.
Traceback
Attachments
malt 2022-07-07(00-24).log
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