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Update bindings (
_bind_methods()
) with proper argument names (and possibly a description)
#84
opened Sep 18, 2023 by
MathiasBaumgartinger
Raster editing should be possible without writing the result to disk right away
enhancement
New feature or request
#83
opened Aug 2, 2023 by
kb173
Add a demo for streaming data (e.g. via WMTS)
demo
Related to a Godot demo scene.
#82
opened Aug 2, 2023 by
kb173
Implement a
GeoFeatureLayer.get_feature_class()
method
#73
opened Mar 22, 2023 by
MathiasBaumgartinger
Improve performance of GeoRasterLayer editing functions
enhancement
New feature or request
#72
opened Mar 1, 2023 by
kb173
set_attribute(String name, String value)
only works on existing entries
#67
opened Jun 14, 2022 by
MathiasBaumgartinger
Add ability to create new Layers within a Dataset
enhancement
New feature or request
#66
opened Jun 8, 2022 by
kb173
Package for MacOS
build-release
Related to the build and release pipeline.
help wanted
Extra attention is needed
macos
Specific to Mac OS
#57
opened Feb 15, 2021 by
clemens-tolboom
BUG: MacOS support libraries end up into Something isn't working
build-release
Related to the build and release pipeline.
help wanted
Extra attention is needed
macos
Specific to Mac OS
res://build/*
bug
#52
opened Jan 29, 2021 by
clemens-tolboom
CRASH on MACOS: when opening GeoPackage causes crash in VectorExtractor (SQLite)
bug
Something isn't working
help wanted
Extra attention is needed
macos
Specific to Mac OS
#51
opened Jan 29, 2021 by
clemens-tolboom
Godot uses SCsub files to build sub dependencies
build-release
Related to the build and release pipeline.
enhancement
New feature or request
#43
opened Jan 27, 2021 by
clemens-tolboom
Figure out elegant packaging of the addon on OSX
build-release
Related to the build and release pipeline.
documentation
Improvements or additions to documentation
enhancement
New feature or request
help wanted
Extra attention is needed
macos
Specific to Mac OS
needs testing
Likely fixed, but needs to be confirmed
#42
opened Jan 25, 2021 by
kb173
Can we mimic Godot build scripts to build all platforms support?
build-release
Related to the build and release pipeline.
enhancement
New feature or request
#41
opened Jan 25, 2021 by
clemens-tolboom
Make sure godot-cpp is build same as our target
build-release
Related to the build and release pipeline.
#37
opened Jan 25, 2021 by
clemens-tolboom
Add Geodot to Godot's Asset Library
build-release
Related to the build and release pipeline.
enhancement
New feature or request
#36
opened Jan 25, 2021 by
kb173
4 tasks
Implement all is_valid functions
enhancement
New feature or request
#29
opened Sep 10, 2020 by
kb173
geodot kills godot if requested file does not exist
bug
Something isn't working
#26
opened May 24, 2020 by
chrisgraf
Thread unsafety edge case when loading/using GeoImages on Windows
bug
Something isn't working
#23
opened Apr 16, 2020 by
kb173
Add caching support in multiple levels
enhancement
New feature or request
#20
opened Apr 1, 2020 by
kb173
Expose Improvements or additions to documentation
enhancement
New feature or request
RasterTileExtractor::reproject_to_webmercator
to Godot
documentation
#18
opened Mar 27, 2020 by
kb173
Support vector data in any projection
enhancement
New feature or request
#17
opened Mar 26, 2020 by
kb173
Assess thread safety, make as thread safe as possible
enhancement
New feature or request
#10
opened Mar 12, 2020 by
kb173
ProTip!
What’s not been updated in a month: updated:<2024-10-10.