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bonext/flash-opencv
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Build command for sources of camera interaction (will be a makefile later, also uses -DOSX hack for MacOSX compilation and may require additional raindancing to compile under other platforms): C++ sources (opencv) alc-on; rm -rdf log ; rm -f *.o; mkdir log ; for src in *.cpp ; do g++ -I$repo_root/include -DOSX -c -Wall -O3 -o ${PWD##*/}_`basename $src .cpp`.o $src 2> `basename $src .cpp`.log ; done ; mv -v *.log ./log ; alc-off; for f in ./log/*.log ; do grep 'error' $f ; done | cat | sort -u > ./log/errors.log ; less ./log/errors.log C sources (zlib, lapack) alc-on; rm -rdf log ; rm -f *.o; mkdir log ; for src in *.c ; do gcc -I$repo_root/include -DOSX -c -Wall -O3 -o ${PWD##*/}_`basename $src .c`.o $src 2> `basename $src .c`.log ; done ; mv -v *.log ./log ; alc-off; for f in ./log/*.log ; do grep 'error' $f ; done | cat | sort -u > ./log/errors.log ; less ./log/errors.log Build-run workflow: 1. Build all sources 2. Copy all .o's into $repo_root/flash (to be linked against main wrapper) 2.1. Currently you have to REMOVE core_system.o as it uses some assembly that would not translate into bytecode. 3. Build wrapper swc library: rm *achacks* *.swc ; alc-on; g++ -swc -Wall -O3 -DOSX -I../include -o camlib.swc *.o camlib.cpp ; alc-off; 4. Build swf: rm *.swf ; alc-on; mxmlc -target-player=10.0.0 -library-path+=camlib.swc WebCam.as; alc-off;
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OpenCV2.2.0 implementation for use with flash via alchemy
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