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Expand pre-req instructions in hello_world readme. #351
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@notpeter Thank you, that's really necessary! Just FYI, the var |
I suppose it would be good to note that |
Co-authored-by: Alexander Koz. <888526+boozook@users.noreply.github.com>
Yeah, the auto-detection code didn't work for me on MacOS, I was going to do a separate PR to fix it. MacOS is As for rustup nightly for cargo-playdate, if I understand you right, only the playdate-* crates which bind to C require nightly but some of
I was mostly focused on trying to have instructions where someone could go from 0 to an app running on the simulator. I honestly have barely used these crates (previously made some demos crankstart) and so am still figuring things out and have almost zero experience with using nightly. |
You're right, but I mean that there are some amount of users that don't have rustup. |
TL;DR: Nightly is the same as stable, but also contains
That's all, kind of. So don't be afraid. |
Somewhere here in readme is row about command
Also there are options to create project with bin (executable binary) instead of (or with) library. You can build it without arm-gcc and hopefully get more optimized product with I hope it helps. |
… to locally checked out copy.
I took a stab at expanding the docs for getting started (hello world) to be explicit about some of the pre-reqs (gcc-arm, cmake, rust nightly, etc).
Related to: #90