Fix broken non-ray button interactions, fix Daydream compat clicks #26
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Using preventDefault on touch events prevented other onscreen
interactive elements such as the "Enter VR" button from working.
Since using preventDefault on touch events is discouraged anyway,
change the logic to ignore duplicate events without suppressing
them.
See also https://developers.google.com/web/updates/2017/01/scrolling-intervention
Also ignore the Cardboard-compatible click events generated
by the Daydream controller while presenting to avoid duplicate
event handling.