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WorldEdit and FAWE patterns
Jesse Boyd edited this page Sep 8, 2017
·
19 revisions
Patterns are used in various commands when changing blocks. e.g. //set <pattern>
and //material <pattern>
Use the name or id of a block (e.g. stone
). For more info see this page on the block data syntax
You can use hand
, or e.g. slot5
to use blocks from your inventory.
Use a comma (,
) to randomly use a block from multiple patterns. For specific ratios you can use %
e.g. 80%stone,20%planks
Pattern arguments should be inside square brackets e.g. #simplex[10][stone,wood]
This wiki is outdated, move to https://github.com/IntellectualSites/FastAsyncWorldEdit-Documentation/
This Wiki is for Legacy Versions (1.8 - 1.12.2). Check here for 1.13+ versions: https://github.com/IntellectualSites/FastAsyncWorldEdit-Documentation/