Repository navigation
Skyrim (PPSA03747) #11508
hugodearaujo
started this conversation in
Game bring-up
Skyrim (PPSA03747)
#11508
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
Existing thread
Title
Skyrim (PPSA03747)
Content version tested
01.001.010
AnyPS5 commit
main5bdda36 with #11506 and #11507.System tested
Arch Linux (kernel 7.2.11), GCC 16.2.1, Release; AMD Radeon RX 9070 XT, RADV (Mesa 26.2.5)
Furthest point
In game
What is shown
The main menu runs at 60 fps. NEW leads through the loading screen to the intro and the opening cart ride: the forest at 180 s and the arrival in Helgen by 360 s, with the characters and the village drawn, until the 420 s limit of the run. In the game it runs at about 6 fps. Audio was not checked (SDL dummy driver).
Current blocker
Speed in the game, about 6 fps (median frame 160 to 200 ms). The graphics queue worker is busy 99% of the time while the GPU is busy about 30 ms per frame; per frame, draws take about 125 ms and memory waits about 88 ms. The host import budget drops to 0 MiB after a
vkAllocateMemoryfailure, and about 38 million imports are refused over the run.Stops on the way, each with the build that got past the one before it:
NGS2: reverb channel conversion is not implemented, 19 s after start: the reverb voice has 2 inputs and 8 outputs. Fixed by fix(libSceNgs2.native): accept a reverb voice with different input and output channel counts #10347 (merged).ResourceMaterializer::ExtractPlan→MayDecidewalks a shared condition once per path for shader 0x122151a400. fix(shader): decide each resource branch condition once per plan #11506.AGC graphics: guest cube texture descriptor holds fewer than 6 array slices (format 71, 512x512x5, type 11, tile 27, mips 0..0 of 1) (base array 0)at 155 s: pixel shader 0x121ddc3d00 samples a cube whose descriptor holds five slices. fix(agc): sample cube descriptors with fewer than six slices as six faces #11507.How it was run
relinkerwith the title's modules fromsce_module, through a local script.APS5_TRACE_SUMMARY_EVERY=10.All reactions