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image_trigger_controller.go
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image_trigger_controller.go
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package trigger
import (
"fmt"
"math"
"strconv"
"strings"
"time"
"github.com/golang/glog"
"k8s.io/api/core/v1"
"k8s.io/apimachinery/pkg/runtime"
"k8s.io/apimachinery/pkg/runtime/schema"
utilruntime "k8s.io/apimachinery/pkg/util/runtime"
"k8s.io/apimachinery/pkg/util/wait"
kv1core "k8s.io/client-go/kubernetes/typed/core/v1"
"k8s.io/client-go/tools/cache"
"k8s.io/client-go/tools/record"
"k8s.io/client-go/util/workqueue"
"k8s.io/kubernetes/pkg/api/legacyscheme"
"k8s.io/kubernetes/pkg/controller"
imagev1 "github.com/openshift/api/image/v1"
imagev1informer "github.com/openshift/client-go/image/informers/externalversions/image/v1"
imagev1lister "github.com/openshift/client-go/image/listers/image/v1"
imageapi "github.com/openshift/origin/pkg/image/apis/image"
"github.com/openshift/origin/pkg/image/trigger"
imageutil "github.com/openshift/origin/pkg/image/util"
)
const (
// maxRetries is the number of times an image stream will be retried before it is dropped out of the queue.
maxRetries = 5
maxResourceInterval = 30 * time.Second
)
// ErrUnresolvedTag is used to indicate a resource is not ready to be triggered
var ErrUnresolvedTag = fmt.Errorf("one or more triggers on this object cannot be resolved")
// TriggerSource defines the behavior for given resource type that can be triggered
// by image stream tag changes.
type TriggerSource struct {
// Resource is a value guaranteed to be unique across all TriggerSources passed
// to a given controller - used to separate keys processed by this controller.
Resource schema.GroupResource
// Informer is the source of changes for the resource type.
Informer cache.SharedInformer
// Store is the latest in memory cache for the resource type.
Store cache.Store
// TriggerFn must return a function that converts an object returned by the
// informer into a trigger.CacheEntry and add prefix to the trigger.CacheEntry key.
TriggerFn func(prefix string) trigger.Indexer
// Reactor is invoked when an image stream tag change is detected on one or
// more of the triggers defined on the object.
Reactor trigger.ImageReactor
}
// tagRetriever implements trigger.TagRetriever over an image stream lister.
type tagRetriever struct {
lister imagev1lister.ImageStreamLister
}
var _ trigger.TagRetriever = tagRetriever{}
// NewTagRetriever will return a tag retriever that can look up image stream tag
// references from an image stream.
func NewTagRetriever(lister imagev1lister.ImageStreamLister) trigger.TagRetriever {
return tagRetriever{lister}
}
// ImageStreamTag returns a valid image reference for the provided image stream tag name and namespace,
// or returns false. rv is the resource version of the underlying image stream.
func (r tagRetriever) ImageStreamTag(namespace, name string) (ref string, rv int64, ok bool) {
streamName, tag, ok := imageapi.SplitImageStreamTag(name)
if !ok {
return "", 0, false
}
is, err := r.lister.ImageStreams(namespace).Get(streamName)
if err != nil {
return "", 0, false
}
rv, err = strconv.ParseInt(is.ResourceVersion, 10, 64)
if err != nil {
return "", 0, false
}
ref, ok = imageutil.ResolveLatestTaggedImage(is, tag)
return ref, rv, ok
}
// defaultResourceFailureDelay will retry failures forever, but implements an exponential
// capped backoff after a certain limit.
func defaultResourceFailureDelay(requeue int) (time.Duration, bool) {
if requeue > 5 {
return maxResourceInterval, true
}
t := time.Duration(math.Pow(2.0, float64(requeue)) * float64(time.Second))
if t > maxResourceInterval {
t = maxResourceInterval
}
return t, true
}
// TriggerController updates fields on resources to the docker image reference that
// an ImageStreamTag points to. Different resource types may have different mechanisms
// for describing triggers (DeploymentConfigs and BuildConfigs have fields, other
// resource types use annotations) and different mechanisms for updating the objects.
// The provided TriggerSources map objects into a set of triggers (trigger.CacheEntry)
// watches for either object changes or image stream tag changes, and then calls a
// type specific ImageReactor function with the latest cached copy of the object.
// Because image triggers are explicitly level driven, the controller avoids pre-
// calculating the state of images, preferring to let the image reaction itself
// retrieve the latest tag. The controller will try forever to apply image changes but
// a backoff will be used.
//
// Trigger indexers must handle logical failures themselves (for types that don't do
// validation up front), and ImageReactors are responsible for applying type specific
// business logic (DeploymentConfigs do not fire for the first time until all potential
// images have resolved at least once).
type TriggerController struct {
eventRecorder record.EventRecorder
triggerCache cache.ThreadSafeStore
triggerSources map[string]TriggerSource
// To allow injection of syncs for testing.
syncImageStreamFn func(key string) error
// To allow injection of syncs for testing.
syncResourceFn func(key string) error
// used for unit testing
enqueueImageStreamFn func(is *imagev1.ImageStream)
// Allows injection for testing, controls requeues on image errors
resourceFailureDelayFn func(requeue int) (time.Duration, bool)
// lister can list/get image streams from the shared informer's store
lister imagev1lister.ImageStreamLister
// tagRetriever helps get the latest value of a tag
tagRetriever trigger.TagRetriever
// queue is the list of image stream keys that must be synced.
queue workqueue.RateLimitingInterface
// imageChangeQueue tracks the pending changes to objects
imageChangeQueue workqueue.RateLimitingInterface
// syncs are the items that must return true before the queue can be processed
syncs []cache.InformerSynced
}
func NewTriggerEventBroadcaster(client kv1core.CoreV1Interface) record.EventBroadcaster {
eventBroadcaster := record.NewBroadcaster()
eventBroadcaster.StartLogging(glog.Infof)
// TODO: remove the wrapper when every client has moved to use the clientset.
eventBroadcaster.StartRecordingToSink(&kv1core.EventSinkImpl{Interface: client.Events("")})
return eventBroadcaster
}
// NewTriggerController instantiates a trigger controller from the provided sources.
func NewTriggerController(eventBroadcaster record.EventBroadcaster, isInformer imagev1informer.ImageStreamInformer, sources ...TriggerSource) *TriggerController {
lister := isInformer.Lister()
c := &TriggerController{
eventRecorder: eventBroadcaster.NewRecorder(legacyscheme.Scheme, v1.EventSource{Component: "image-trigger-controller"}),
queue: workqueue.NewNamedRateLimitingQueue(workqueue.DefaultControllerRateLimiter(), "image-trigger"),
imageChangeQueue: workqueue.NewNamedRateLimitingQueue(workqueue.DefaultControllerRateLimiter(), "image-trigger-reactions"),
lister: lister,
tagRetriever: NewTagRetriever(lister),
triggerCache: NewTriggerCache(),
resourceFailureDelayFn: defaultResourceFailureDelay,
}
c.syncImageStreamFn = c.syncImageStream
c.syncResourceFn = c.syncResource
c.enqueueImageStreamFn = c.enqueueImageStream
isInformer.Informer().AddEventHandler(cache.ResourceEventHandlerFuncs{
AddFunc: c.addImageStreamNotification,
UpdateFunc: c.updateImageStreamNotification,
})
c.syncs = []cache.InformerSynced{isInformer.Informer().HasSynced}
triggers, syncs, err := setupTriggerSources(c.triggerCache, c.tagRetriever, sources, c.imageChangeQueue)
if err != nil {
panic(err)
}
c.triggerSources = triggers
c.syncs = append(c.syncs, syncs...)
return c
}
// setupTriggerSources is used by test code to simulate a trigger controller.
func setupTriggerSources(triggerCache cache.ThreadSafeStore, tagRetriever trigger.TagRetriever, sources []TriggerSource, imageChangeQueue workqueue.RateLimitingInterface) (map[string]TriggerSource, []cache.InformerSynced, error) {
var syncs []cache.InformerSynced
triggerSources := make(map[string]TriggerSource)
for _, source := range sources {
if source.Store == nil {
source.Store = source.Informer.GetStore()
}
prefix := source.Resource.String() + "/"
if _, ok := triggerSources[source.Resource.String()]; ok {
return nil, nil, fmt.Errorf("duplicate resource names registered in %#v", sources)
}
triggerSources[source.Resource.String()] = source
handler := ProcessEvents(triggerCache, source.TriggerFn(prefix), imageChangeQueue, tagRetriever)
source.Informer.AddEventHandler(handler)
syncs = append(syncs, source.Informer.HasSynced)
}
return triggerSources, syncs, nil
}
// Run begins watching and syncing.
func (c *TriggerController) Run(workers int, stopCh <-chan struct{}) {
defer utilruntime.HandleCrash()
defer c.queue.ShutDown()
glog.Infof("Starting trigger controller")
if !cache.WaitForCacheSync(stopCh, c.syncs...) {
utilruntime.HandleError(fmt.Errorf("timed out waiting for caches to sync"))
return
}
for i := 0; i < workers; i++ {
go wait.Until(c.imageStreamWorker, time.Second, stopCh)
}
for i := 0; i < workers; i++ {
go wait.Until(c.resourceWorker, time.Second, stopCh)
}
<-stopCh
glog.Infof("Shutting down trigger controller")
}
func (c *TriggerController) addImageStreamNotification(obj interface{}) {
is := obj.(*imagev1.ImageStream)
c.enqueueImageStreamFn(is)
}
func (c *TriggerController) updateImageStreamNotification(old, cur interface{}) {
c.enqueueImageStreamFn(cur.(*imagev1.ImageStream))
}
func (c *TriggerController) enqueueImageStream(is *imagev1.ImageStream) {
key, err := controller.KeyFunc(is)
if err != nil {
utilruntime.HandleError(fmt.Errorf("Couldn't get key for object %#v: %v", is, err))
return
}
c.queue.Add(key)
}
// imageStreamWorker runs a worker thread that just dequeues items, processes them, and marks them done.
// It enforces that the syncHandler is never invoked concurrently with the same key.
func (c *TriggerController) imageStreamWorker() {
for c.processNextImageStream() {
}
glog.V(4).Infof("Image stream worker stopped")
}
func (c *TriggerController) processNextImageStream() bool {
key, quit := c.queue.Get()
if quit {
return false
}
defer c.queue.Done(key)
err := c.syncImageStreamFn(key.(string))
c.handleImageStreamErr(err, key)
return true
}
func (c *TriggerController) handleImageStreamErr(err error, key interface{}) {
if err == nil {
c.queue.Forget(key)
return
}
if c.queue.NumRequeues(key) < maxRetries {
glog.V(4).Infof("Error syncing image stream %v: %v", key, err)
c.queue.AddRateLimited(key)
return
}
utilruntime.HandleError(err)
glog.V(4).Infof("Dropping image stream %q out of the queue: %v", key, err)
c.queue.Forget(key)
}
// resourceWorker runs a worker thread that just dequeues items, processes them, and marks them done.
// It enforces that the syncHandler is never invoked concurrently with the same key.
func (c *TriggerController) resourceWorker() {
for c.processNextResource() {
}
glog.V(4).Infof("Resource worker stopped")
}
func (c *TriggerController) processNextResource() bool {
key, quit := c.imageChangeQueue.Get()
if quit {
return false
}
defer c.imageChangeQueue.Done(key.(string))
err := c.syncResourceFn(key.(string))
c.handleResourceErr(err, key.(string))
return true
}
func (c *TriggerController) handleResourceErr(err error, key string) {
if err == nil {
c.imageChangeQueue.Forget(key)
return
}
if delay, ok := c.resourceFailureDelayFn(c.imageChangeQueue.NumRequeues(key)); ok {
glog.V(4).Infof("Error syncing resource %s: %v", key, err)
c.imageChangeQueue.AddAfter(key, delay)
return
}
utilruntime.HandleError(err)
glog.V(4).Infof("Dropping resource %q out of the queue: %v", key, err)
c.imageChangeQueue.Forget(key)
}
// syncImageStream will sync the image stream with the given key.
// This function is not meant to be invoked concurrently with the same key.
func (c *TriggerController) syncImageStream(key string) error {
if glog.V(4) {
startTime := time.Now()
glog.Infof("Started syncing image stream %q", key)
defer func() {
glog.Infof("Finished syncing image stream %q (%v)", key, time.Since(startTime))
}()
}
// find the set of triggers to act on
triggered, err := c.triggerCache.ByIndex("images", key)
if err != nil {
return err
}
if len(triggered) == 0 {
return nil
}
// queue every trigger
// TODO: possibly filter for impossible triggers
for _, t := range triggered {
entry := t.(*trigger.CacheEntry)
c.imageChangeQueue.Add(entry.Key)
}
return nil
}
// syncResource handles a set of changes against one of the possible resources generically.
func (c *TriggerController) syncResource(key string) error {
if glog.V(4) {
startTime := time.Now()
glog.Infof("Started syncing resource %q", key)
defer func() {
glog.Infof("Finished syncing resource %q (%v)", key, time.Since(startTime))
}()
}
parts := strings.SplitN(key, "/", 2)
source := c.triggerSources[parts[0]]
obj, exists, err := source.Store.GetByKey(parts[1])
if err != nil {
return fmt.Errorf("unable to retrieve %s %s from store: %v", parts[0], parts[1], err)
}
if !exists {
return nil
}
return source.Reactor.ImageChanged(obj.(runtime.Object), c.tagRetriever)
}