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remote.go
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remote.go
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package remote
import (
"fmt"
)
// Client is the interface that must be implemented for a remote state
// driver. It supports dumb put/get/delete, and the higher level structs
// handle persisting the state properly here.
type Client interface {
Get() (*Payload, error)
Put([]byte) error
Delete() error
}
// Payload is the return value from the remote state storage.
type Payload struct {
MD5 []byte
Data []byte
}
// Factory is the factory function to create a remote client.
type Factory func(map[string]string) (Client, error)
// NewClient returns a new Client with the given type and configuration.
// The client is looked up in the BuiltinClients variable.
func NewClient(t string, conf map[string]string) (Client, error) {
f, ok := BuiltinClients[t]
if !ok {
return nil, fmt.Errorf("unknown remote client type: %s", t)
}
return f(conf)
}
// BuiltinClients is the list of built-in clients that can be used with
// NewClient.
var BuiltinClients = map[string]Factory{
"atlas": atlasFactory,
"consul": consulFactory,
"http": httpFactory,
// This is used for development purposes only.
"_local": fileFactory,
}