Custom nodes for use with Vuo.
Get Date and Time
– Get the system date and time.Read Text File
– Read all text from a file.Get Mesh Values
– Get the elements that compose a mesh (vertices, triangles, textures, etc).Make Mesh with Values
– Create a new mesh with elements.Make Triangle Image
– Creates a plane with vertex colors stored in the tangents array. Use only with custom shader that accepts tangents as colors.Make Graph
– Create a simple bar or line graph from a list of real values.Make Shader with GLSL
– Create aVuoShader
from vertex and fragment source text. Use withMake Shader Uniform
to pass data to the fragment shader.Make Shader Uniform
– Create a uniform variable to pass to a GLSL shader.Average List
– Keeps a rolling average of list values. Handy for smoothing rapidly changing data.Get List Bounds
– Find the minimum and maximum values of a list.Generic Slider
– Scales a value from 0-1 to range of min/max.Decimate Events
– Allows only one event per-X number of events through. Useful to siphon data down to samples every X number of events.Text Contains
– Returns true iftext
containsvalue
, false otherwise.
Place the co.parabox.nodes.vuonode
file (found in the bin folder) in your User Modules
folder: ~/Library/Application\ Support/Vuo/Modules/
.
The easiest way to find this folder to to open Vuo, then select Tools > Open User Modules Folder
.