Skip to content

Actions: breki/demeton

Actions

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
113 workflow runs
113 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Removed the additional row/column in XTH generation
Build CI #398: Commit f868f61 pushed by breki
October 21, 2024 05:29 2m 25s master
October 21, 2024 05:29 2m 25s
Working on XTH support
Build CI #397: Commit e82afe9 pushed by breki
October 8, 2024 06:04 3m 23s master
October 8, 2024 06:04 3m 23s
Introduce XTH files
Build CI #396: Commit 8ad2757 pushed by breki
September 29, 2024 17:16 3m 43s master
September 29, 2024 17:16 3m 43s
Misc
Build CI #395: Commit fa59903 pushed by breki
September 15, 2024 08:07 3m 8s master
September 15, 2024 08:07 3m 8s
Fixed the downsampling bug
Build CI #394: Commit be22234 pushed by breki
August 10, 2024 15:48 3m 4s master
August 10, 2024 15:48 3m 4s
Fixed the broken HGT file reading and saving
Build CI #393: Commit bbf6f8a pushed by breki
August 9, 2024 15:31 3m 20s master
August 9, 2024 15:31 3m 20s
Code cleanup
Build CI #392: Commit 9e91871 pushed by breki
August 8, 2024 12:56 2m 25s master
August 8, 2024 12:56 2m 25s
TileShadeCommand now has hgt-size parameter
Build CI #391: Commit 77cfacc pushed by breki
August 8, 2024 05:14 3m 39s master
August 8, 2024 05:14 3m 39s
dem-with-water-bodies now checks whether the HGT file already exists
Build CI #390: Commit 6951688 pushed by breki
August 8, 2024 05:08 3m 20s master
August 8, 2024 05:08 3m 20s
Redesigned DemWithWaterBodiesCommand
Build CI #389: Commit 9c7fee9 pushed by breki
August 8, 2024 04:57 2m 31s master
August 8, 2024 04:57 2m 31s
Working on DemWithWaterBodiesCommand
Build CI #388: Commit e8e0e07 pushed by breki
August 8, 2024 04:27 3m 24s master
August 8, 2024 04:27 3m 24s
Implement extending of generated HGT to standard SRTM sizes
Build CI #387: Commit dd4bbe3 pushed by breki
August 7, 2024 10:19 3m 18s master
August 7, 2024 10:19 3m 18s
Moved HGT stuff around
Build CI #386: Commit c534ef7 pushed by breki
August 7, 2024 07:49 3m 37s master
August 7, 2024 07:49 3m 37s
Moved HGT reading to its own module
Build CI #385: Commit d94ab37 pushed by breki
August 7, 2024 07:42 3m 46s master
August 7, 2024 07:42 3m 46s
mergeDemWithWaterBodies now encodes the water body info in LSB
Build CI #384: Commit afd41e7 pushed by breki
August 7, 2024 07:14 3m 30s master
August 7, 2024 07:14 3m 30s
More work
Build CI #383: Commit 625540b pushed by breki
July 31, 2024 19:00 3m 40s master
July 31, 2024 19:00 3m 40s
Bugfixing PNG writing
Build CI #382: Commit 7715f9b pushed by breki
July 31, 2024 11:20 2m 34s master
July 31, 2024 11:20 2m 34s
Moving stuff around
Build CI #381: Commit c82def0 pushed by breki
July 29, 2024 10:45 3m 7s master
July 29, 2024 10:45 3m 7s
Moved functions to Demeton.WaterBodies module
Build CI #380: Commit 0d2e56b pushed by breki
July 29, 2024 10:04 3m 6s master
July 29, 2024 10:04 3m 6s
Implemented splitting of WorldCover tiles into water bodies subtiles
Build CI #379: Commit f33343a pushed by breki
July 29, 2024 09:48 2m 32s master
July 29, 2024 09:48 2m 32s
Working on water bodies tiles loading
Build CI #378: Commit 1709091 pushed by breki
July 26, 2024 15:44 2m 59s master
July 26, 2024 15:44 2m 59s
Implement loadWaterBodiesTile func
Build CI #377: Commit 08a52dd pushed by breki
July 24, 2024 18:24 4m 6s master
July 24, 2024 18:24 4m 6s
Misc work
Build CI #376: Commit 29b03d7 pushed by breki
July 24, 2024 17:52 2m 50s master
July 24, 2024 17:52 2m 50s
Encoding water bodies data into PNG
Build CI #375: Commit 4c0e83b pushed by breki
July 20, 2024 21:29 3m 11s master
July 20, 2024 21:29 3m 11s
Clean up todos
Build CI #374: Commit 043707d pushed by breki
July 20, 2024 04:47 2m 26s master
July 20, 2024 04:47 2m 26s