Converts an SVG into a Planar Straight Line Graph in the .poly format from Triangle.
The default output is a JSON with the same property names as struct triangulateio
defined in triangle.h
from Triangle.
An alternative output is a formatted string which could be written onto a .poly file.
A .poly file represents a PSLG, as well as some additional information. PSLG stands for Planar Straight Line Graph, a term familiar to computational geometers. By definition, a PSLG is just a list of vertices and segments. A .poly file can also contain information about holes and concavities, as well as regional attributes and constraints on the areas of triangles.
Full description of the .poly file format.
npm install svg-to-poly
const svgToPoly = require('svg-to-poly');
const loadSvg = require('load-svg');
loadSvg('./arrow460.svg', (err, svg) => {
console.log(svgToPoly(svg));
});
Output:
{
pointlist: [[0.86, -0.50], [0.83, -0.55] ...],
segmentlist: [[0, 1], [1, 2] ...],
holelist: [[0.23, -0.40]],
numberofpoints: 115,
numberofsegments: 115,
numberofholes: 1
}
Alternative with format()
to get a string in the .poly format:
const svgToPoly = require('svg-to-poly');
const loadSvg = require('load-svg');
loadSvg('./arrow460.svg', (err, svg) => {
console.log(svgToPoly.format(svg));
});
Output:
# points
115 2 0 0
0 0.86 -0.50
1 0.83 -0.55
...
# segments
115 0
0 0 1
1 1 2
...
# holes
1
0 0.23 -0.40
-
svg
an SVG element -
options
flat
(defaultfalse
) flatten nested arrays i.e.[[x, y], [x, y]]
into[x, y, x, y]
normalize
(defaultfalse
) normalizes path to its bounding box, returns points in the-1.0 ... 1.0
rangethreshold
(default0.2
) threshold passed to simplify-js
Returns an object with the parsed properties.
Same as above.
Returns a string in the .poly format.
svg-to-poly benefits from the groundwork laid by some other great packages:
- extract-svg-path concatenates all
<path>
data from an SVG - parse-svg-path splits paths into groups of instructions and values
- svg-path-contours converts paths into polylines
- simplify-path simplifies polylines
- point-in-polygon checks if a point is inside a polygon
- polylabel finds an optimal position inside a polygon
- Triangle - A Two-Dimensional Quality Mesh Generator and Delaunay Triangulator - Jonathan Shewchuk
- poly-parse - parse .poly into JSON
MIT, see LICENSE for details.