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Add GLSL features to Stitch for VSCode #47

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adam-coster opened this issue Mar 28, 2023 · 0 comments
Closed

Add GLSL features to Stitch for VSCode #47

adam-coster opened this issue Mar 28, 2023 · 0 comments
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✨ feature New feature or request ⌨️ vscode The Stitch extension for VSCode wontfix This will not be worked on

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@adam-coster
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The shader-editing experience in the GameMaker IDE is... MEDIUM.

GameMaker recommends using GLSL ES for shaders, since that has the broadest support (particularly on mobile). Unfortunately, GLSL does not seem to have a lot of options for decently-featured editors.

The best VSCode extension I could find is one for WebGL, but it of course doesn't know about the GameMaker built-ins.

Given the relative simplicity of the GLSL language, and the fact that GLSL shaders can only consist of two files (the vertex and fragment shaders), it wouldn't be too large of a project to write a GLSL ES language server and use that in Stitch for VSCode.

Notes and refs:

@adam-coster adam-coster added ✨ feature New feature or request ⌨️ vscode The Stitch extension for VSCode labels Mar 28, 2023
@adam-coster adam-coster self-assigned this Mar 28, 2023
@adam-coster adam-coster added the wontfix This will not be worked on label Sep 14, 2023
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Labels
✨ feature New feature or request ⌨️ vscode The Stitch extension for VSCode wontfix This will not be worked on
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