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Add more possible Brew paths #39
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FYI... This also applies to these lines in
Hope this helps! |
What are those two paths for you? So I know |
For me they are:
/usr/local/Cellar
/usr/local/Caskroom
…On Fri 10 Mar 2023 at 15:11, David Bureš ***@***.***> wrote:
What are these two paths for you? So I know
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@sandydunlop could you test the newest build from branch multiple-brew-paths? @jmb, once @sandydunlop confirms that the fix is working, I will also implement it in your macOS 12 build. |
Yes, also |
I’ll be back at my computer in about 2 hours and will be able to check
then. Had to go outside for a bit.
…On Fri 10 Mar 2023 at 15:45, David Bureš ***@***.***> wrote:
@sandydunlop <https://github.com/sandydunlop> could you test the newest
build from branch multiple-brew-paths
<https://github.com/buresdv/Cork/tree/multiple-brew-paths>?
@jmb <https://github.com/jmb>, once @sandydunlop
<https://github.com/sandydunlop> confirms that the fix is working, I will
also implement it in your macOS 12 build.
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Of course, no worries! |
This works for me, sorry for the delay.
Thanks,
Sandy
… On 10 Mar 2023, at 15:56, David Bureš ***@***.***> wrote:
Of course, no worries!
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Amazing, good to hear! I will merge it into main in that case. @jmb I will update your macOS 12 build to implement this fix and then tell you when it's done |
The option for choosing your own paths is not implemented, perhaps in the future. This fix should cover all possible cases, unless the user does something batshit like moving the executable manually and not symlinking it. |
That sounds like the best way to do this. Totally agree that choosing arbitrary paths wouldn’t be the way to go.
I can’t imagine there would be any other sensible paths.
Thanks for the quick response on this :-)
… On 10 Mar 2023, at 20:18, David Bureš ***@***.***> wrote:
The option for choosing your own paths is not implemented, perhaps in the future. This fix should cover all possible cases, unless the user does something batshit like moving the executable manually and not symlinking it.
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No worries, and I thank you for your support :) |
Hey guys, could you please run |
Here you go:
|
@jmb could you test this build if all the tap features work? @sandydunlop can you test this build, again if the taps load and the adding/removing of taps works? |
It's running ok, but I'm unsure what I need to test. If I click a tap in the left menu it doesn't show me any info, if I right-click kand choose "Remove", nothing happens. When I click Update on the main screen to update my outdated packages, it says it's pulling updates, but also doesn't seem to do anything - the list remains. It does clear when I go and look at something else and come back. |
@jmb could you try running the branch |
No major issues, the only minor error is |
I will try to fix that missing icon 😅 Apart from the icon, everything else works? Namely the problem with the taps and updating |
Updates all good. Taps don't seem to be left clickable - it would be handy to see the info about them. Looking at the console output in Xcode, I think it either needs to say what packages are installed that need removing first, or needs to ask if you want to remove those packages at the same time. Maybe a main panel screen with info about the tap would be helpful? |
Tap details are included in the main branch, but adding them came with a huge rewrite of the way Cork shows information, so I don't think I'll be able to backport that feature for you anymore. I'll build the latest version of the app for you, but unfortunately, I think that will be as far as this backported version will ever go :( |
Here it is, I hope it will work: |
In some instances, the path to the brew command might be different, for example when Homebrew is installed through Git instead of their script. See https://elk.zone/glasgow.social/@sandy/109998976036176844
As the brew command is alsu used extensively, it would be a good idea to include it in
AppConstants
instead of having to write it out every time.Proposed fix:
AppConstants
General
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